On 16 Sep 2016, at 20:38, Simon Lockhart wrote:
Unless we know what to look for, it's hard to detect and stop it.
It's not just application-layer stuff - they're subject to all sorts of attacks. Screening out the obvious stuff would certainly help.
The main issue is a dearth of engagement of clueful folks in the global operational community. Some gaming-oriented networks are well-represented; others are not, sadly.
----------------------------------- Roland Dobbins <rdobb...@arbor.net>