On 17 January 2013 10:06, . <oscar.vi...@gmail.com> wrote: > i am not network engineer, but I follow this list to be updated about > important news that affect internet stability. > > NAT is already a problem for things like videogames. You want people > to be able to host a multiplayer game, and have his friends to join > the game. A free to play MMO may want to make a ban for a bad person > permanent, and for this banning a IP is useful, if a whole range of > players use a ip, it will be harder to stop these people from > disrupting other people fun. Players that can't connect to the other > players whine on the forums, and ask the game devs to fix the problem, > costing these people money. People that can't connect to other > players, for a problem that is not in his side, or under his control, > get frustrated. This type of problems are hard to debug for users. > > The people on this list have a influence in how the Internet run, hope > somebody smart can figure how we can avoid going there, because there > is frustrating and unfun.
If you follow this list then you should already know the answer, functional* IPv6 deployments. - Mike *Some ISPs have some very weird ideas that I hope never catch on.