> > many wisps use preseem, bequant, paraqum, or libreqos.io (me). This > solves the gaming latency problem thoroughly (imho). fq_codel on > mikrotik, smart queues (ubnt), also.
It really depends, because the 'gaming latency problem' isn't a static thing. Some games are traditional client-server communications. Clearing up local bufferbloat issues can certainly help, but if the best case RTT is 80-100ms, experiences may still not be great. However a non-zero number of games only use a centralized server for certain functions, and the rest of the gameplay traffic is peer to peer, with one client being selected as the host for that session. Starts to become a complete crapshoot there. There's also the fact that a LOT of gaming netcode is pretty bad. It's either written for a specific range of RTT , outside of which it performs terribly, or, it's complete ass to the point where kids actually try to inject latency/loss into their local network that screws with the game performance and gives them an advantage. On Fri, Nov 22, 2024 at 11:49 AM Dave Taht <dave.t...@gmail.com> wrote: > On Fri, Nov 22, 2024 at 7:55 AM Aaron Atac via NANOG <nanog@nanog.org> > wrote: > > > > I can tell you this was the problem Subspace was trying to resolve, but > then went out of business. > > many wisps use preseem, bequant, paraqum, or libreqos.io (me). This > solves the gaming latency problem thoroughly (imho). fq_codel on > mikrotik, smart queues (ubnt), also. > > As for caching game updates, it really doesn't pay off at small scale. > > > Specifically, Subspace wasn’t focused on caching video game updates and > distributing those better, but rather building a network for clients to > access game servers with lower rtt for a more optimal experience in > multiplayer video games. > > > > WTFast was the next best thing last I heard. > > -Aaron > > > > Nov 22, 2024 at 7:37 AM by meh...@akcin.net: > > > > > Are there a lot of gamers in rural areas? Do the rural ISPs have > challenges with reaching gaming servers. I do not know if gaming or caching > or both a challenge for rural isps due to being distant from population > centers and possibly caches > > > > > > Mehmet > > > > > > > > > On Fri, Nov 22, 2024 at 08:32 Josh Luthman <> > j...@imaginenetworksllc.com> > wrote: > > > > > >> Might want to say why. > > >> > > >> On Fri, Nov 22, 2024 at 6:50 AM Mehmet <>> meh...@akcin.net>> > > wrote: > > >> > > >>> Hello - i am looking for small ISP owners, Rural ISPs in FL, TX, NY, > VA, CA (but anywhere in the world is fine). > > >>> > > >>> If anyone lurking on the list please contact me offlist > > >>> > > >>> Mehmet > > >>> +1-424-298-1903 > > >>> > > > > > -- > Dave Täht CSO, LibreQos >