On Fri, Nov 22, 2024 at 7:55 AM Aaron Atac via NANOG <nanog@nanog.org> wrote:
>
> I can tell you this was the  problem Subspace was trying to resolve, but then 
> went out of business.

many wisps use preseem, bequant, paraqum, or libreqos.io (me). This
solves the gaming latency problem thoroughly (imho). fq_codel on
mikrotik, smart queues (ubnt), also.

As for caching game updates, it really doesn't pay off at small scale.

> Specifically, Subspace wasn’t focused on caching video game updates and 
> distributing those better, but rather building a network for clients to 
> access game servers with lower rtt for a more optimal experience in 
> multiplayer video games.
>
> WTFast was the next best thing last I heard.
> -Aaron
>
> Nov 22, 2024 at 7:37 AM by meh...@akcin.net:
>
> > Are there a lot of gamers in rural areas? Do the rural ISPs have challenges 
> > with reaching gaming servers. I do not know if gaming or caching or both a 
> > challenge for rural isps due to being distant from population centers and 
> > possibly caches
> >
> > Mehmet
> >
> >
> > On Fri, Nov 22, 2024 at 08:32 Josh Luthman <> j...@imaginenetworksllc.com> 
> > > wrote:
> >
> >> Might want to say why.
> >>
> >> On Fri, Nov 22, 2024 at 6:50 AM Mehmet <>> meh...@akcin.net>> > wrote:
> >>
> >>> Hello - i am looking for small ISP owners, Rural ISPs in FL, TX, NY, VA, 
> >>> CA (but anywhere in the world is fine).
> >>>
> >>> If anyone lurking on the list please contact me offlist
> >>>
> >>> Mehmet
> >>> +1-424-298-1903
> >>>
>


-- 
Dave Täht CSO, LibreQos

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