On Fri, Nov 22, 2024 at 7:55 AM Aaron Atac via NANOG <nanog@nanog.org> wrote: > > I can tell you this was the problem Subspace was trying to resolve, but then > went out of business.
many wisps use preseem, bequant, paraqum, or libreqos.io (me). This solves the gaming latency problem thoroughly (imho). fq_codel on mikrotik, smart queues (ubnt), also. As for caching game updates, it really doesn't pay off at small scale. > Specifically, Subspace wasn’t focused on caching video game updates and > distributing those better, but rather building a network for clients to > access game servers with lower rtt for a more optimal experience in > multiplayer video games. > > WTFast was the next best thing last I heard. > -Aaron > > Nov 22, 2024 at 7:37 AM by meh...@akcin.net: > > > Are there a lot of gamers in rural areas? Do the rural ISPs have challenges > > with reaching gaming servers. I do not know if gaming or caching or both a > > challenge for rural isps due to being distant from population centers and > > possibly caches > > > > Mehmet > > > > > > On Fri, Nov 22, 2024 at 08:32 Josh Luthman <> j...@imaginenetworksllc.com> > > > wrote: > > > >> Might want to say why. > >> > >> On Fri, Nov 22, 2024 at 6:50 AM Mehmet <>> meh...@akcin.net>> > wrote: > >> > >>> Hello - i am looking for small ISP owners, Rural ISPs in FL, TX, NY, VA, > >>> CA (but anywhere in the world is fine). > >>> > >>> If anyone lurking on the list please contact me offlist > >>> > >>> Mehmet > >>> +1-424-298-1903 > >>> > -- Dave Täht CSO, LibreQos