Hey! I know at least for Valve, you can set up a Steam Caching Server, and say do the top 100 games or whatnot and update it every week or so, that might put you in the right direction. LTT did a good video on this a few years ago, and they also posted this guide on their forums to assist with getting one set up.
https://linustechtips.com/topic/962655-steam-caching-tutorial/ <https://linustechtips.com/topic/962655-steam-caching-tutorial/> I’ve set up two or three for various larger scale LAN parties, as well as run one at home. Feel free to ping me offline if you want a hand or talking it over! Thanks Much, John Waters Chief Architect, Capitol Hosting Solutions, LLC john@capitolsolutions.cloud <mailto:john@capitolsolutions.cloud> https://chs.gg > On Mar 22, 2021, at 19:13, Jose Luis Rodriguez <jlrodrig...@gmail.com> wrote: > > We run a healthy-sized ISP (say, 2.5M households, plus enterprise, etc ) and > we really, REALLY want to make sure our users have an amazing experience when > downloading the neverending Fortnite/Spacequest/Blizzard/DigDug updates that > run down our pipes. Would love to hear from others about how they're peering > and caching -- not having the level of success I'd want with the typical > "aggregators" (they know who they are ) and would really like to link to the > source even if it means trenching through the core of the Earth... > > Would love pointers, names, or any leads, on or off list. > > Thanks > > Jose L. Rodriguez > CTO, Totalplay