Hi,

   Have you looked at using MonoGame (http://monogame.net)? It is made
to be XNA 4.0 compatible and games using it have been released on iOS,
Android, MacOS, Linux and Windows 8, with Windows Phone 8, Raspberry Pi,
PlayStation Mobile and Ouya support in the works.

I've looked into it. It's overkill (as is Unity) for what I need which is why I've looked at SDL.NET or if there are monodroid bindings for libgdx anywhere.

Paul

--
"Space," it says, "is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space, listen..."
Hitch Hikers Guide to the Galaxy, a truly remarkable book!

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