In your comment you have a strong indication that your multithreading, i would focus in that area. In the past i had random crashes like, turned out the code was reading the same file accross threads. I initially suspected some sort of memory leak.
On Tue, Jun 12, 2012 at 2:36 PM, SweetLou <hassl...@gmail.com> wrote: > Tried with the same result :( Was checking for available memory before so > it > doesn't exceed it. Now i also tried application on Sony Xperia, worked like > a charm.. > > -- > View this message in context: > http://mono-for-android.1047100.n5.nabble.com/4-2-2-Samsung-Galaxy-SII-Turns-off-at-runtime-tp5710290p5710294.html > Sent from the Mono for Android mailing list archive at Nabble.com. > _______________________________________________ > Monodroid mailing list > Monodroid@lists.ximian.com > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid >
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