Deployment from the VS eval version through to the emulator seems to be problematic in 4.2.2. I have filed a bug on this. It seems to be a known issue that they are working on. I have found that deployment seems to always work in MonoDevelop.
Wally > Date: Wed, 30 May 2012 07:07:07 -0700 > From: a...@microsec.co.uk > To: monodroid@lists.ximian.com > Subject: Re: [mono-android] Running devices list not updated when debugging > in Visual Studio 2010 > > If I compare this Visual Studio problem with trying to debug using > MonoDevelop, in MonoDevelop, the "Select Device" list shows all AVD images > greyed out until one is running, then I can select it. The MonoDevelop > "Deploy To Device" output then shows: > > > > > Detecting shared runtime location > > Detecting package list location > > Getting package list from device > > Installing shared runtime package on device > > pkg: /data/local/tmp/Mono.Android.DebugRuntime-debug.apk > > Success > > 259 KB/s (28078095 bytes in 105.604s) > > > > Installing the platform framework > > pkg: /data/local/tmp/Mono.Android.Platform.apk > > Success > > 78 KB/s (15882897 bytes in 196.497s) > > > > Installing 'ActivityStates.ActivityStates-Signed' > > pkg: /data/local/tmp/ActivityStates.ActivityStates-Signed.apk > > Success > > 83 KB/s (71874 bytes in 0.844s) > > > > Installing assemblies > > 86.82% complete > > 100.00% complete > > Upload complete > > > > Then the MonoDevelop "Application Output" shows: > > > > > Setting debug property > > Forwarding debugger port 8879 > > Forwarding console port 8880 > > Starting: Intent { act=android.intent.action.MAIN > > cmp=ActivityStates.ActivityStates/activitystates.MainActivity } > > E/mono ( 639): WARNING: The runtime version supported by this > > application is unavailable. > > E/mono ( 639): Using default runtime: v2.0.50727 > > I/monodroid-gc( 639): environment supports jni NewWeakGlobalRef > > W/monodroid-gc( 639): GREF GC Threshold: 1800 > > Loaded assembly: > > /data/data/ActivityStates.ActivityStates/files/.__override__/ActivityStates.dll > > Loaded assembly: Mono.Android.dll [External] > > Loaded assembly: System.Core.dll [External] > > Loaded assembly: MonoDroidConstructors [External] > > D/gralloc_goldfish( 639): Emulator without GPU emulation detected. > > > > Then I can test my application using MonoDevelop. > > -- > View this message in context: > http://mono-for-android.1047100.n5.nabble.com/Running-devices-list-not-updated-when-debugging-in-Visual-Studio-2010-tp5710100p5710101.html > Sent from the Mono for Android mailing list archive at Nabble.com. > _______________________________________________ > Monodroid mailing list > Monodroid@lists.ximian.com > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid
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