Deployment from the VS eval version through to the emulator seems to be 
problematic in 4.2.2.  I have filed a bug on this.  It seems to be a known 
issue that they are working on.  I have found that deployment seems to always 
work in MonoDevelop.

Wally

> Date: Wed, 30 May 2012 07:07:07 -0700
> From: a...@microsec.co.uk
> To: monodroid@lists.ximian.com
> Subject: Re: [mono-android] Running devices list not updated when debugging 
> in Visual Studio 2010
> 
> If I compare this Visual Studio problem with trying to debug using
> MonoDevelop, in MonoDevelop, the "Select Device" list shows all AVD images
> greyed out until one is running, then I can select it.  The MonoDevelop
> "Deploy To Device" output then shows:
> 
> 
> 
> > Detecting shared runtime location
> > Detecting package list location
> > Getting package list from device
> > Installing shared runtime package on device
> >     pkg: /data/local/tmp/Mono.Android.DebugRuntime-debug.apk
> > Success
> > 259 KB/s (28078095 bytes in 105.604s)
> > 
> > Installing the platform framework
> >     pkg: /data/local/tmp/Mono.Android.Platform.apk
> > Success
> > 78 KB/s (15882897 bytes in 196.497s)
> > 
> > Installing 'ActivityStates.ActivityStates-Signed'
> >     pkg: /data/local/tmp/ActivityStates.ActivityStates-Signed.apk
> > Success
> > 83 KB/s (71874 bytes in 0.844s)
> > 
> > Installing assemblies
> > 86.82% complete
> > 100.00% complete
> > Upload complete
> > 
> 
> Then the MonoDevelop "Application Output" shows:
> 
> 
> 
> > Setting debug property
> > Forwarding debugger port 8879
> > Forwarding console port 8880
> > Starting: Intent { act=android.intent.action.MAIN
> > cmp=ActivityStates.ActivityStates/activitystates.MainActivity }
> > E/mono    (  639): WARNING: The runtime version supported by this
> > application is unavailable.
> > E/mono    (  639): Using default runtime: v2.0.50727
> > I/monodroid-gc(  639): environment supports jni NewWeakGlobalRef
> > W/monodroid-gc(  639): GREF GC Threshold: 1800
> > Loaded assembly:
> > /data/data/ActivityStates.ActivityStates/files/.__override__/ActivityStates.dll
> > Loaded assembly: Mono.Android.dll [External]
> > Loaded assembly: System.Core.dll [External]
> > Loaded assembly: MonoDroidConstructors [External]
> > D/gralloc_goldfish(  639): Emulator without GPU emulation detected.
> > 
> 
> Then I can test my application using MonoDevelop.
> 
> --
> View this message in context: 
> http://mono-for-android.1047100.n5.nabble.com/Running-devices-list-not-updated-when-debugging-in-Visual-Studio-2010-tp5710100p5710101.html
> Sent from the Mono for Android mailing list archive at Nabble.com.
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