Sorry, it's not different on my computers. This should read:

Not quite! In Release mode I have to use: 

Stream myInput = Assets.Open("SkylogPro.db"); 

whereas in Debug mode I have to use: 

Stream myInput = Assets.Open("skylogpro.db"); 

The file in the Assets folder is: SkylogPro.db! How does one clear the
Assets cache? I've deleted and added the file in the Assets folder, used
Build>Clean etc, but nothing works.
 

--
View this message in context: 
http://mono-for-android.1047100.n5.nabble.com/Crash-in-Release-Mode-tp5099176p5105166.html
Sent from the Mono for Android mailing list archive at Nabble.com.
_______________________________________________
Monodroid mailing list
Monodroid@lists.ximian.com

UNSUBSCRIBE INFORMATION:
http://lists.ximian.com/mailman/listinfo/monodroid

Reply via email to