I use a DroidX for all testing -- much, much faster than the Emulator. I do
Windows Mobile 5.0 development also and it's about the same performance when
stepping thru debug code.


Steve Sharrock
Architecture/Design/Programming
www.sharkcode.com

-----Original Message-----
From: monodroid-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of efontana
Sent: Monday, August 29, 2011 9:34 AM
To: monodroid@lists.ximian.com
Subject: [mono-android] Eval unusable, how about real devices?

I'm a registered MonoTouch owner, I want to port my app to Android, I tried
the Eval for MonoDroid. 

It's totally unusable, even on my new i7 with 8 gigs of ram, the emulator is
abysmal. 

So, my question is, if you use a *Real* device, what's the time like for a
code change, deploy execute and hit a breakpoint? 

When trying this with the Eval, from the time I hit "Debug -> Start" till it
hits the breakpoint, could be as long as 90 seconds, then single stepping
goes off into the weeds. 

Does the debugger work on a real device? What's the typical turn around
time? 

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