In fact, I’ve even Cc:ed them for maximum ease! From: Ed .<mailto:ej...@hotmail.com> Sent: 28 January 2022 06:15 To: Bob Free<mailto:bf...@graphcomp.com> Cc: Zakariyya Mughal<mailto:zaki.mug...@gmail.com>; chm<mailto:devel.chm...@gmail.com>; Mithaldu<mailto:walde.christ...@gmail.com>; Bob Free<mailto:bf...@cpan.org> Subject: RE: Perl OpenGL question
By the way, if you have difficulty with logging in to PAUSE, an email to modules@perl.org<mailto:modules@perl.org> asking them to effect this also works, albeit there’s a delay till a human gets to it. Best regards, Ed From: Ed .<mailto:ej...@hotmail.com> Sent: 28 January 2022 06:02 To: Bob Free<mailto:bf...@graphcomp.com> Cc: Zakariyya Mughal<mailto:zaki.mug...@gmail.com>; chm<mailto:devel.chm...@gmail.com>; Mithaldu<mailto:walde.christ...@gmail.com>; Bob Free<mailto:bf...@cpan.org> Subject: RE: Perl OpenGL question Congratulations!! You need to log into PAUSE on https://pause.perl.org/pause/authenquery and for the distribution OpenGL, add ETJ (me) and ZMUGHAL (Zaki) as co-maints – no emails involved. If you’re feeling like passing on the torch, then pass first-come to either of us, though it’s obviously a good idea to leave yourself as co-maint. Best regards, Ed From: Bob Free<mailto:bf...@graphcomp.com> Sent: 28 January 2022 06:00 To: Ed .<mailto:ej...@hotmail.com> Cc: Zakariyya Mughal<mailto:zaki.mug...@gmail.com>; chm<mailto:devel.chm...@gmail.com>; Mithaldu<mailto:walde.christ...@gmail.com>; Bob Free<mailto:bf...@cpan.org> Subject: Re: Perl OpenGL question Apologies - my fiancee and I got married, just got back into town. I’ve not touched the OpenGL module in over a decade; happy to add you. I don’t believe metacpan existed back when I was working on it, and haven’t been able to login. As soon as I get this resolved, I’ll add you. What email addresses am I adding? Thanks - Bob On Jan 27, 2022, at 7:03 PM, Ed . <ej...@hotmail.com<mailto:ej...@hotmail.com>> wrote: Hi Bob, We’d quite like to complete an update to the CPAN version of OpenGL, as we’re just finishing a modernisation of the repo with GitHub Actions-based CI. I appreciate you may still be busy at work, but I note that you weren’t the original author but someone to whom the library was handed, and I assume you aren’t intending for it to just slowly bit-rot forever? Best regards, Ed From: Ed .<mailto:ej...@hotmail.com> Sent: 09 January 2022 08:20 To: Bob Free<mailto:bf...@graphcomp.com>; Zakariyya Mughal<mailto:zaki.mug...@gmail.com> Cc: chm<mailto:devel.chm...@gmail.com>; Mithaldu<mailto:walde.christ...@gmail.com>; Bob Free<mailto:bf...@cpan.org> Subject: RE: Perl OpenGL question Hi Bob, I’m taking a look at OpenGL again, and fixing a couple of bugs. I can’t release them yet because only you and BBENNETT have permission on it: https://metacpan.org/dist/OpenGL/permissions Could I ask you again to add me (ETJ) and Zaki (ZMUGHAL) as co-maints? Also, you alluded in an email in May last year, to changes you’ve made on your own fork. Could you point me at those so I can incorporate them? Best regards, Ed From: Bob Free<mailto:bf...@graphcomp.com> Sent: 22 November 2021 06:03 To: Zakariyya Mughal<mailto:zaki.mug...@gmail.com> Cc: chm<mailto:devel.chm...@gmail.com>; Mithaldu<mailto:walde.christ...@gmail.com>; Ed .<mailto:ej...@hotmail.com>; Bob Free<mailto:bf...@cpan.org> Subject: Re: Perl OpenGL question Thanks for the heads-up! As usual, I’m swamped - but happy to help out if I can. I know that over the years, I’ve made minor updates on my own fork. - Bob On Nov 21, 2021, at 2:01 PM, Zakariyya Mughal <zaki.mug...@gmail.com<mailto:zaki.mug...@gmail.com>> wrote: I also want to loop in Bob Free (BFREE). Best regards, - Zaki Mughal On Sun, Nov 21, 2021 at 2:07 PM Zakariyya Mughal <zaki.mug...@gmail.com<mailto:zaki.mug...@gmail.com>> wrote: Forgot the reply-all! See message below. On Sun, Nov 21, 2021 at 2:06 PM Zakariyya Mughal <zaki.mug...@gmail.com<mailto:zaki.mug...@gmail.com>> wrote: Hi Chris and all, I've invited all to the GitHub organisation <https://github.com/Perl-GPU> (in hopes of working on other hardware acceleration APIs in the future). It would be helpful to transfer any OpenGL-related repos there. The invitation might be in your e-mail as a link to <https://github.com/orgs/Perl-GPU/invitation?via_email=1>. >From there we can see what needs to be done with PAUSE. I believe that we will >need to contact Bob Free and/or the PAUSE admins for that. Best regards, - Zaki Mughal On Sun, Nov 21, 2021 at 11:20 AM chm <devel.chm...@gmail.com<mailto:devel.chm...@gmail.com>> wrote: Hi Zaki and all- I am not doing perl/PDL/OpenGL but you are more than welcome to migrate the github repositories to new management. If you need any permissions to do the job, please let me know. V/r, Chris On 11/21/2021 12:18 AM, Zakariyya Mughal wrote: Hi all, Just following up on this. An update: all the PDLPorters repos have cross-platform continuous integration now. I would like that level of support for Perl OpenGL and I believe working on GitHub will help achieve that. Best regards, - Zaki Mughal On Fri, Sep 24, 2021 at 8:45 AM Zakariyya Mughal <zaki.mug...@gmail.com<mailto:zaki.mug...@gmail.com>> wrote: Hi chm, Mithaldu, Ed, I have been working through improving the automated CI for PDLPorters <https://github.com/PDLPorters/devops/pull/8> and noticed that I had an open PR for doing something similar with the OpenGL.pm code here <https://github.com/zmughal/pogl/pull/1> from 2016 (albeit with Travis CI instead of GitHub Actions). I believe at some point we were discussing in IRC about moving OpenGL development to GitHub either as a mirror or just starting development on GitHub as done with the PDL repositories. I would like to offer any help if that can be done and to start working through the issues here <https://sourceforge.net/p/pogl/bugs/> and creating an Alien::OpenGL to help consolidate some of the build configuration. Perhaps a first step is to create a Perl OpenGL organisation on GitHub? I noticed that <https://metacpan.org/author/BFREE> has owner permissions here <https://metacpan.org/dist/OpenGL/permissions> and was wondering if you are in contact with them. Would they be interested in bringing in OpenGL::Image / OpenGL::Shader? Cheers, - Zaki