On Thursday 10 February 2005 03:19, Richard Ellis wrote:
> On Wed, Feb 09, 2005 at 10:32:17PM +0000, John Gay wrote:
> > Yes, but the POV-Ray team already have their hands full creating more
> > interesting rendering effects than adding support for several non-square
> > pixels that would only confuse everyone except us video making guys.
>
> You do make a valid point, and I'll concede that they very well may
> be by far more interested in more effects than supporting non-square
> pixel sizes.  But you'd never know unless you asked, and the fact
> that they support interlaced frames (which technically are
> unnecessary for computer generated, computer displayed, and printed
> images) makes me think they might be slightly amenable to the idea.

And, lo and behold; a quick search for "aspect" in the POV-Ray docs turn up 
the camera parameters top and right:

> 2.3.1.1.6 Aspect Ratio
> Together the up and right vectors define the aspect ratio (height to
> width ratio) of the resulting image. The default values up<0,1,0> and
> right<1.33,0,0> result in an aspect ratio of 4 to 3. This is the aspect
> ratio of a typical computer monitor. If you wanted a tall skinny image
> or a short wide panoramic image or a perfectly square image you
> should adjust the up and right vectors to the appropriate proportions.

You might want to hold that mail until you've looked through 
http://www.povray.org/documentation/view/3.6.1/246/

/Sam



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