On Mon, 1 Jul 2019, Juan Francisco Cantero Hurtado wrote:

Can you show me what missing Wayland part is bigger than DRM+Mesa+LLVM?.

What do you want to say with the question?

As far as I understand, neither DRM nor Mesa are parts of (original)
X11. Further, you read in Wikipedia:

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https://en.wikipedia.org/wiki/Direct_Rendering_Manager

DRM was first developed as the kernel space component of the X Server's Direct Rendering Infrastructure,[1] but since then it has been used by other graphic stack alternatives such as Wayland. --------------------------------------

And

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https://en.wikipedia.org/wiki/Mesa_(computer_graphics)

Besides 3D applications such as games, modern display servers (X.org's Glamor or Wayland's Weston) use OpenGL/EGL; therefore all graphics typically go through Mesa.
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In the german Wikipedia you read:

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https://de.wikipedia.org/wiki/EGL_(Programmierschnittstelle)

Mesa 3D – ist zurzeit die einzige freie Implementierung von EGL (und etlichen weiteren graphic rendering APIs)
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Namely, the only free implementation of EGL is Mesa 3D. And EGL is
needed by Wayland.

For all these cool desktop (or freedesktop) things, like turbo accelerated
3 or 4D rendering, the bloat will be necessary, be it in X11, Wayland
or also plan9 rio if it is once ported to OpenBSD (that would be by
the way a good idea).

Rodrigo

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