On 11/18/2015 10:05 AM, Kenneth Graunke wrote: > On Wednesday, November 18, 2015 09:44:34 AM Ian Romanick wrote: >> From: Ian Romanick <ian.d.roman...@intel.com> >> >> Apparently, this has been a bug since 2010 (c30f6e5d). >> >> Also use ARRAY_SIZE instead of open coding it. >> >> Signed-off-by: Ian Romanick <ian.d.roman...@intel.com> >> Cc: Kenneth Graunke <kenn...@whitecape.org> >> Cc: mesa-sta...@lists.freedesktop.org >> --- >> src/glsl/ir.cpp | 3 +-- >> 1 file changed, 1 insertion(+), 2 deletions(-) >> >> diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp >> index 8b5ba71..80cbdbf 100644 >> --- a/src/glsl/ir.cpp >> +++ b/src/glsl/ir.cpp >> @@ -1425,8 +1425,7 @@ static const char * const tex_opcode_strs[] = { "tex", >> "txb", "txl", "txd", "txf >> >> const char *ir_texture::opcode_string() >> { >> - assert((unsigned int) op <= >> - sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0])); >> + assert((unsigned int) op < ARRAY_SIZE(tex_opcode_strs)); >> return tex_opcode_strs[op]; >> } >> > > Good catch!
I was adding a new texture opcode, and I thought it was weird that the INTEL_DEBUG=fs dumps showed "(null)" for the instruction opcode... then I thought it was odd that the assertion didn't trigger. :) > Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev