On 13/11/15 11:32, Tapani Pälli wrote: > Patch adds additional mask for tracking which vertex buffer bindings > are set. This array can be directly compared to which vertex arrays > are enabled and should match when drawing. > > Fixes following CTS tests: > > ES31-CTS.draw_indirect.negative-noVBO-arrays > ES31-CTS.draw_indirect.negative-noVBO-elements > > Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > --- > src/mesa/main/api_validate.c | 13 +++++++++++++ > src/mesa/main/mtypes.h | 3 +++ > src/mesa/main/varray.c | 5 +++++ > 3 files changed, 21 insertions(+) > > diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c > index a490189..e82e89a 100644 > --- a/src/mesa/main/api_validate.c > +++ b/src/mesa/main/api_validate.c > @@ -710,6 +710,19 @@ valid_draw_indirect(struct gl_context *ctx, > return GL_FALSE; > } > > + /* From OpenGL ES 3.1 spec. section 10.5: > + * "An INVALID_OPERATION error is generated if zero is bound to > + * VERTEX_ARRAY_BINDING, DRAW_INDIRECT_BUFFER or to any enabled > + * vertex array." > + * > + * Here we check that vertex buffer bindings match with enabled > + * vertex arrays. > + */ > + if (ctx->Array.VAO->_Enabled != ctx->Array.VAO->VertexBindingMask) { > + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(No VBO bound)", name); > + return GL_FALSE; > + } > + > if (!_mesa_valid_prim_mode(ctx, mode, name)) > return GL_FALSE; > > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 4efdf1e..6c6187f 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -1419,6 +1419,9 @@ struct gl_vertex_array_object > /** Vertex buffer bindings */ > struct gl_vertex_buffer_binding VertexBinding[VERT_ATTRIB_MAX]; > > + /** Mask indicating which binding points are set. */ > + GLbitfield64 VertexBindingMask; > + > /** Mask of VERT_BIT_* values indicating which arrays are enabled */ > GLbitfield64 _Enabled; > > diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c > index 887d0c0..0a94c5a 100644 > --- a/src/mesa/main/varray.c > +++ b/src/mesa/main/varray.c > @@ -174,6 +174,11 @@ bind_vertex_buffer(struct gl_context *ctx, > binding->Offset = offset; > binding->Stride = stride; > > + if (vbo == ctx->Shared->NullBufferObj) > + vao->VertexBindingMask &= ~VERT_BIT(index); > + else > + vao->VertexBindingMask |= VERT_BIT(index); > +
Should't it be VERT_BIT_GENERIC()? Sam > vao->NewArrays |= binding->_BoundArrays; > } > } > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev