--- src/mesa/drivers/dri/i965/brw_fs.cpp | 11 +++++++++-- src/mesa/drivers/dri/i965/brw_nir.c | 1 - src/mesa/drivers/dri/i965/brw_vec4.cpp | 5 ++++- src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 6 +++++- 4 files changed, 18 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index ad94fa4..b8713ab 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -43,6 +43,7 @@ #include "brw_wm.h" #include "brw_fs.h" #include "brw_cs.h" +#include "brw_nir.h" #include "brw_vec4_gs_visitor.h" #include "brw_cfg.h" #include "brw_dead_control_flow.h" @@ -5459,13 +5460,16 @@ brw_compile_fs(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const struct brw_wm_prog_key *key, struct brw_wm_prog_data *prog_data, - const nir_shader *shader, + const nir_shader *src_shader, struct gl_program *prog, int shader_time_index8, int shader_time_index16, bool use_rep_send, unsigned *final_assembly_size, char **error_str) { + nir_shader *shader = nir_shader_clone(mem_ctx, src_shader); + brw_postprocess_nir(shader, compiler->devinfo, true); + /* key->alpha_test_func means simulating alpha testing via discards, * so the shader definitely kills pixels. */ @@ -5618,11 +5622,14 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const struct brw_cs_prog_key *key, struct brw_cs_prog_data *prog_data, - const nir_shader *shader, + const nir_shader *src_shader, int shader_time_index, unsigned *final_assembly_size, char **error_str) { + nir_shader *shader = nir_shader_clone(mem_ctx, src_shader); + brw_postprocess_nir(shader, compiler->devinfo, true); + prog_data->local_size[0] = shader->info.cs.local_size[0]; prog_data->local_size[1] = shader->info.cs.local_size[1]; prog_data->local_size[2] = shader->info.cs.local_size[2]; diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 21c2648..693b9cd 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -391,7 +391,6 @@ brw_create_nir(struct brw_context *brw, brw_preprocess_nir(nir, is_scalar); brw_lower_nir(nir, devinfo, shader_prog, is_scalar); - brw_postprocess_nir(nir, devinfo, is_scalar); return nir; } diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index 8350a02..9f75bb6 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -2028,13 +2028,16 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const struct brw_vs_prog_key *key, struct brw_vs_prog_data *prog_data, - const nir_shader *shader, + const nir_shader *src_shader, gl_clip_plane *clip_planes, bool use_legacy_snorm_formula, int shader_time_index, unsigned *final_assembly_size, char **error_str) { + nir_shader *shader = nir_shader_clone(mem_ctx, src_shader); + brw_postprocess_nir(shader, compiler->devinfo, compiler->scalar_vs); + const unsigned *assembly = NULL; unsigned nr_attributes = _mesa_bitcount_64(prog_data->inputs_read); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp index 49c1083..92b15d9 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp @@ -30,6 +30,7 @@ #include "brw_vec4_gs_visitor.h" #include "gen6_gs_visitor.h" #include "brw_fs.h" +#include "brw_nir.h" namespace brw { @@ -604,7 +605,7 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, const struct brw_gs_prog_key *key, struct brw_gs_prog_data *prog_data, - const nir_shader *shader, + const nir_shader *src_shader, struct gl_shader_program *shader_prog, int shader_time_index, unsigned *final_assembly_size, @@ -614,6 +615,9 @@ brw_compile_gs(const struct brw_compiler *compiler, void *log_data, memset(&c, 0, sizeof(c)); c.key = *key; + nir_shader *shader = nir_shader_clone(mem_ctx, src_shader); + brw_postprocess_nir(shader, compiler->devinfo, compiler->scalar_gs); + prog_data->include_primitive_id = (shader->info.inputs_read & VARYING_BIT_PRIMITIVE_ID) != 0; -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev