This patch is

Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>

On 11/05/2015 06:47 PM, Ryan Houdek wrote:
> This adds a state for the maximum dual source draw variables available
> and the variable for determining if the extension has been enabled
> in the program shaders.
> ---
>  src/glsl/glsl_parser_extras.cpp | 3 +++
>  src/glsl/glsl_parser_extras.h   | 5 +++++
>  2 files changed, 8 insertions(+)
> 
> diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
> index 14cb9fc..31c0319 100644
> --- a/src/glsl/glsl_parser_extras.cpp
> +++ b/src/glsl/glsl_parser_extras.cpp
> @@ -102,6 +102,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct 
> gl_context *_ctx,
>  
>     this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
>  
> +   this->Const.MaxDualSourceDrawBuffers = 
> ctx->Const.MaxDualSourceDrawBuffers;
> +
>     /* 1.50 constants */
>     this->Const.MaxVertexOutputComponents = 
> ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents;
>     this->Const.MaxGeometryInputComponents = 
> ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents;
> @@ -643,6 +645,7 @@ static const _mesa_glsl_extension 
> _mesa_glsl_supported_extensions[] = {
>     EXT(AMD_shader_trinary_minmax,      true,  false,     dummy_true),
>     EXT(AMD_vertex_shader_layer,        true,  false,     
> AMD_vertex_shader_layer),
>     EXT(AMD_vertex_shader_viewport_index, true,  false,   
> AMD_vertex_shader_viewport_index),
> +   EXT(EXT_blend_func_extended,        false,  true,     
> ARB_blend_func_extended),
>     EXT(EXT_draw_buffers,               false,  true,     dummy_true),
>     EXT(EXT_separate_shader_objects,    false, true,      dummy_true),
>     EXT(EXT_shader_integer_mix,         true,  true,      
> EXT_shader_integer_mix),
> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
> index b54c535..7dd9477 100644
> --- a/src/glsl/glsl_parser_extras.h
> +++ b/src/glsl/glsl_parser_extras.h
> @@ -375,6 +375,9 @@ struct _mesa_glsl_parse_state {
>        /* ARB_draw_buffers */
>        unsigned MaxDrawBuffers;
>  
> +      /* ARB_blend_func_extended */
> +      unsigned MaxDualSourceDrawBuffers;
> +
>        /* 3.00 ES */
>        int MinProgramTexelOffset;
>        int MaxProgramTexelOffset;
> @@ -588,6 +591,8 @@ struct _mesa_glsl_parse_state {
>     bool AMD_vertex_shader_layer_warn;
>     bool AMD_vertex_shader_viewport_index_enable;
>     bool AMD_vertex_shader_viewport_index_warn;
> +   bool EXT_blend_func_extended_enable;
> +   bool EXT_blend_func_extended_warn;
>     bool EXT_draw_buffers_enable;
>     bool EXT_draw_buffers_warn;
>     bool EXT_separate_shader_objects_enable;
> 

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