Yes this is correct. These functions are only available in ES 3.0+ profiles. The only things that ES 2.0 gets is the new builtins for the shading language.
On Fri, Nov 6, 2015 at 12:49 PM, Ian Romanick <i...@freedesktop.org> wrote: > On 11/05/2015 06:47 PM, Ryan Houdek wrote: > > --- > > src/mapi/glapi/gen/EXT_gpu_shader4.xml | 3 ++- > > src/mapi/glapi/gen/es_EXT.xml | 26 ++++++++++++++++++++++++++ > > src/mesa/main/tests/dispatch_sanity.cpp | 8 ++++++++ > > 3 files changed, 36 insertions(+), 1 deletion(-) > > > > diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml > b/src/mapi/glapi/gen/EXT_gpu_shader4.xml > > index b1f7eae..b4120b9 100644 > > --- a/src/mapi/glapi/gen/EXT_gpu_shader4.xml > > +++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml > > @@ -232,7 +232,8 @@ > > <param name="params" type="GLuint *"/> > > </function> > > > > - <function name="BindFragDataLocationEXT" > alias="BindFragDataLocation"> > > + <function name="BindFragDataLocationEXT" > alias="BindFragDataLocation" > > + es2="3.0"> > > Is this right? It looks like patch 8 enables the extension in OpenGL ES > 2.0 contexts. > > There are more occurrences of this below... > > > <param name="program" type="GLuint"/> > > <param name="colorNumber" type="GLuint"/> > > <param name="name" type="const GLchar *"/> > > diff --git a/src/mapi/glapi/gen/es_EXT.xml > b/src/mapi/glapi/gen/es_EXT.xml > > index 9a777a2..577d825 100644 > > --- a/src/mapi/glapi/gen/es_EXT.xml > > +++ b/src/mapi/glapi/gen/es_EXT.xml > > @@ -914,4 +914,30 @@ > > </function> > > </category> > > > > +<category name="GL_EXT_blend_func_extended" number="247"> > > + > > + <function name="BindFragDataLocationIndexedEXT" > alias="BindFragDataLocationIndexed" > > + es2="3.0"> > > + <param name="program" type="GLuint"/> > > + <param name="colorNumber" type="GLuint"/> > > + <param name="index" type="GLuint"/> > > + <param name="name" type="const GLchar *"/> > > + </function> > > + > > + <function name="GetFragDataIndexEXT" alias="GetFragDataIndex" > > + es2="3.0"> > > + <param name="program" type="GLuint"/> > > + <param name="name" type="const GLchar *"/> > > + <return type="GLint"/> > > + </function> > > + > > + <function name="GetProgramResourceLocationIndexEXT" > alias="GetProgramResourceLocationIndex" > > + es2="3.1"> > > + <param name="program" type="GLuint"/> > > + <param name="programInterface" type="GLenum"/> > > + <param name="name" type="const GLchar *"/> > > + <return type="GLint"/> > > + </function> > > + > > +</category> > > </OpenGLAPI> > > diff --git a/src/mesa/main/tests/dispatch_sanity.cpp > b/src/mesa/main/tests/dispatch_sanity.cpp > > index abe0f43..97f81f9 100644 > > --- a/src/mesa/main/tests/dispatch_sanity.cpp > > +++ b/src/mesa/main/tests/dispatch_sanity.cpp > > @@ -2421,6 +2421,11 @@ const struct function gles3_functions_possible[] > = { > > { "glProgramUniform4uiEXT", 30, -1 }, > > { "glProgramUniform4uivEXT", 30, -1 }, > > > > + /* GL_EXT_blend_func_extended */ > > + { "glBindFragDataLocationIndexedEXT", 30, -1 }, > > + { "glGetFragDataIndexEXT", 30, -1 }, > > + { "glBindFragDataLocationEXT", 30, -1 }, > > + > > { NULL, 0, -1 } > > }; > > > > @@ -2509,5 +2514,8 @@ const struct function gles31_functions_possible[] > = { > > /* GL_EXT_buffer_storage */ > > { "glBufferStorageEXT", 31, -1 }, > > > > + /* GL_EXT_blend_func_extended */ > > + { "glGetProgramResourceLocationIndexEXT", 31, -1 }, > > + > > { NULL, 0, -1 }, > > }; > > > >
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