--- src/gallium/include/pipe/p_defines.h | 1 + src/gallium/include/pipe/p_state.h | 7 +++++++ 2 files changed, 8 insertions(+)
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 0a9d98d..572461f 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -718,6 +718,7 @@ enum pipe_shader_ir PIPE_SHADER_IR_TGSI = 0, PIPE_SHADER_IR_LLVM, PIPE_SHADER_IR_NATIVE, + PIPE_SHADER_IR_NIR, }; /** diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index f1c4b49..7eee709 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -221,6 +221,12 @@ struct pipe_stream_output_info * * TODO pipe_compute_state should probably get similar treatment to handle * multiple IR's in a cleaner way.. + * + * NOTE: since the nir_shader is reference counted, the semantics are a bit + * different from create_xyz_state(ir=TGSI). The driver takes ownership of + * the nir_shader (and must nir_shader_unref()) at some point. If state + * trackers need to hang on to the IR (for example, variant management), it + * should increment the refcnt before calling create_xyz_shader(ir=NIR). */ struct pipe_shader_state { @@ -230,6 +236,7 @@ struct pipe_shader_state const struct tgsi_token *tokens; void *llvm; void *native; + void *nir; }; struct pipe_stream_output_info stream_output; }; -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev