On Tue, Nov 3, 2015 at 9:51 AM, Marek Olšák <mar...@gmail.com> wrote: > On Tue, Nov 3, 2015 at 2:14 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> On Mon, Nov 2, 2015 at 8:07 PM, Ian Romanick <i...@freedesktop.org> wrote: >>> On 11/02/2015 04:50 PM, Ilia Mirkin wrote: >>>> GL_EXT_color_buffer_float adds support for float buffers in ES3.0+, but >>>> explicitly disallows 32-bit blending. However this restriction was never >>>> implemented in mesa. >>>> >>>> Add the restriction, and also allow a driver to expose >>>> GL_EXT_float_blend which re-enables the functionality. >>>> >>>> Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> >>>> --- >>>> >>>> Untested... looking for confirmation that this is the right thing to >>>> do. Will write a piglit if it is. >>> >>> Some flavor of this probably is the right thing to do. The question is >>> whether or not any hardware supported by Mesa can do >>> GL_EXT_color_buffer_float but not GL_EXT_float_blend... if everyone can >>> do both or neither, this patch series could be even simpler. :) >> >> Adreno A3xx can't do 32-bit blending, only 16-bit. Sorry! > > r500 (r300g) can't do 32-bit blending either.
r500 can't do ES3, so nevermind. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev