---------- Forwarded message ---------- From: Ivan Kalvachev <ikalvac...@gmail.com> Date: Wed, 28 Oct 2015 23:46:44 +0200 Subject: [PATCH v3] r600g: Fix special negative immediate constants when using ABS modifier. To: Nicolai Hähnle <nhaeh...@gmail.com>
On 10/26/15, Nicolai Hähnle <nhaeh...@gmail.com> wrote: > Hi Ivan, > > On 25.10.2015 02:00, Ivan Kalvachev wrote: >> Some constants (like 1.0 and 0.5) could be inlined as immediate inputs >> without using their literal value. The r600_bytecode_special_constants() >> function emulates the negative of these constants by using NEG modifier. >> >> However some shaders define -1.0 constant and want to use it as 1.0. >> They do so by using ABS modifier. But r600_bytecode_special_constants() >> set NEG in addition to ABS. Since NEG modifier have priority over ABS >> one, >> we get -|1.0| as result, instead of |1.0|. >> >> The patch simply prevents the additional switching of NEG when ABS is >> set. > > Nice catch. Is there a simple test case (e.g. in piglit) that exposes > the incorrect behavior? Not that I know of. I've located the bug investigating visual problem in Nine. https://github.com/iXit/Mesa-3D/issues/126 https://github.com/iXit/Mesa-3D/issues/127 I also heard that it fixes artifacts in "Need for Speed: Undercover" and "Skyrim", once again, when using Nine. >> Signed-off-by: Ivan Kalvachev <ikalvac...@gmail.com> >> --- >> src/gallium/drivers/r600/r600_asm.c | 9 +++++---- >> src/gallium/drivers/r600/r600_shader.c | 2 +- >> 2 files changed, 6 insertions(+), 5 deletions(-) >> >> diff --git a/src/gallium/drivers/r600/r600_asm.c >> b/src/gallium/drivers/r600/r600_asm.c >> index bc69806..8fc622c 100644 >> --- a/src/gallium/drivers/r600/r600_asm.c >> +++ b/src/gallium/drivers/r600/r600_asm.c >> @@ -635,8 +635,9 @@ static int replace_gpr_with_pv_ps(struct r600_bytecode >> *bc, >> return 0; >> } >> >> -void r600_bytecode_special_constants(uint32_t value, unsigned *sel, >> unsigned *neg) >> +void r600_bytecode_special_constants(uint32_t value, unsigned *sel, >> unsigned *neg, unsigned abs) >> { >> + > > Please remove the extra whitespace line. > > Cheers, > Nicolai > I'm attaching v3 of the patch. Same as v2, but without the extra empty line. Best Regards
From 341aa63bf528ae4118ff92cefe890528709b863f Mon Sep 17 00:00:00 2001 From: Ivan Kalvachev <ikalvac...@gmail.com> Date: Sun, 25 Oct 2015 01:16:58 +0300 Subject: [PATCH] r600g: Fix special negative immediate constants when using ABS modifier. Some constants (like 1.0 and 0.5) could be inlined as immediate inputs without using their literal value. The r600_bytecode_special_constants() function emulates the negative of these constants by using NEG modifier. However some shaders define -1.0 constant and want to use it as 1.0. They do so by using ABS modifier. But r600_bytecode_special_constants() set NEG in addition to ABS. Since NEG modifier have priority over ABS one, we get -|1.0| as result, instead of |1.0|. The patch simply prevents the additional switching of NEG when ABS is set. Signed-off-by: Ivan Kalvachev <ikalvac...@gmail.com> --- src/gallium/drivers/r600/r600_asm.c | 8 ++++---- src/gallium/drivers/r600/r600_asm.h | 2 +- src/gallium/drivers/r600/r600_shader.c | 2 +- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c index bc69806..ee7beee 100644 --- a/src/gallium/drivers/r600/r600_asm.c +++ b/src/gallium/drivers/r600/r600_asm.c @@ -635,7 +635,7 @@ static int replace_gpr_with_pv_ps(struct r600_bytecode *bc, return 0; } -void r600_bytecode_special_constants(uint32_t value, unsigned *sel, unsigned *neg) +void r600_bytecode_special_constants(uint32_t value, unsigned *sel, unsigned *neg, unsigned abs) { switch(value) { case 0: @@ -655,11 +655,11 @@ void r600_bytecode_special_constants(uint32_t value, unsigned *sel, unsigned *ne break; case 0xBF800000: /* -1.0f */ *sel = V_SQ_ALU_SRC_1; - *neg ^= 1; + *neg ^= !abs; break; case 0xBF000000: /* -0.5f */ *sel = V_SQ_ALU_SRC_0_5; - *neg ^= 1; + *neg ^= !abs; break; default: *sel = V_SQ_ALU_SRC_LITERAL; @@ -1208,7 +1208,7 @@ int r600_bytecode_add_alu_type(struct r600_bytecode *bc, } if (nalu->src[i].sel == V_SQ_ALU_SRC_LITERAL) r600_bytecode_special_constants(nalu->src[i].value, - &nalu->src[i].sel, &nalu->src[i].neg); + &nalu->src[i].sel, &nalu->src[i].neg, nalu->src[i].abs); } if (nalu->dst.sel >= bc->ngpr) { bc->ngpr = nalu->dst.sel + 1; diff --git a/src/gallium/drivers/r600/r600_asm.h b/src/gallium/drivers/r600/r600_asm.h index 7cf3a09..d48ad1e 100644 --- a/src/gallium/drivers/r600/r600_asm.h +++ b/src/gallium/drivers/r600/r600_asm.h @@ -255,7 +255,7 @@ int r600_bytecode_add_cfinst(struct r600_bytecode *bc, int r600_bytecode_add_alu_type(struct r600_bytecode *bc, const struct r600_bytecode_alu *alu, unsigned type); void r600_bytecode_special_constants(uint32_t value, - unsigned *sel, unsigned *neg); + unsigned *sel, unsigned *neg, unsigned abs); void r600_bytecode_disasm(struct r600_bytecode *bc); void r600_bytecode_alu_read(struct r600_bytecode *bc, struct r600_bytecode_alu *alu, uint32_t word0, uint32_t word1); diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 8efe902..50c0329 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -1008,7 +1008,7 @@ static void tgsi_src(struct r600_shader_ctx *ctx, (tgsi_src->Register.SwizzleX == tgsi_src->Register.SwizzleW)) { index = tgsi_src->Register.Index * 4 + tgsi_src->Register.SwizzleX; - r600_bytecode_special_constants(ctx->literals[index], &r600_src->sel, &r600_src->neg); + r600_bytecode_special_constants(ctx->literals[index], &r600_src->sel, &r600_src->neg, r600_src->abs); if (r600_src->sel != V_SQ_ALU_SRC_LITERAL) return; } -- 2.5.1
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