On 10/16/2015 08:14 PM, Sinclair Yeh wrote:
On Fri, Oct 16, 2015 at 03:25:13PM -0600, Brian Paul wrote:
As before, use a new 'last_prim' pointer to simplify things.  Plus, add
some const qualifiers.
---
  src/mesa/vbo/vbo_exec_draw.c | 12 ++++++------
  1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 781991b..412ebb6 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -75,13 +75,13 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec )
  static GLuint
  vbo_copy_vertices( struct vbo_exec_context *exec )
  {
-   GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count;
+   struct _mesa_prim *last_prim = &exec->vtx.prim[exec->vtx.prim_count - 1];
+   const GLuint nr = last_prim->count;
     GLuint ovf, i;
-   GLuint sz = exec->vtx.vertex_size;
+   const GLuint sz = exec->vtx.vertex_size;
     fi_type *dst = exec->vtx.copied.buffer;
-   const fi_type *src = (exec->vtx.buffer_map +
-                         exec->vtx.prim[exec->vtx.prim_count-1].start *
-                         exec->vtx.vertex_size);
+   const fi_type *src =
+      exec->vtx.buffer_map + last_prim->start * exec->vtx.vertex_size;
Can use "sz" here                                             ^

Yeah, and I can use it in one of the later patches too.

Plus, I just noticed that the function name in the commit msg is wrong too.


Otherwise, looks good to me.

Thanks.

-Brian




     switch (exec->ctx->Driver.CurrentExecPrimitive) {
     case GL_POINTS:
@@ -127,7 +127,7 @@ vbo_copy_vertices( struct vbo_exec_context *exec )
     case GL_TRIANGLE_STRIP:
        /* no parity issue, but need to make sure the tri is not drawn twice */
        if (nr & 1) {
-        exec->vtx.prim[exec->vtx.prim_count-1].count--;
+        last_prim->count--;
        }
        /* fallthrough */
     case GL_QUAD_STRIP:
--
1.9.1


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