v2: Reflect feedback from Kenneth Graunke <kenn...@whitecape.org> and Matt Turner <matts...@gmail.com>
Signed-off-by: Rhys Kidd <rhysk...@gmail.com> --- README | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/README b/README index e301d0e..2f83987 100644 --- a/README +++ b/README @@ -49,6 +49,12 @@ ST_DEBUG=precompile R600_DEBUG=ps,vs,gs,precompile ./run shaders -1 2> new-run run requires some GNU C extensions, render nodes (/dev/dri/renderD128), libepoxy, OpenMP, and Mesa configured with --with-egl-platforms=x11,drm +Install necessary dependencies on Debian or Ubuntu: +``` +# Developers will probably have a local build of Mesa +sudo apt-get install build-essentials libepoxy-dev libgbm-dev +``` + === jemalloc === Since run compiles shaders in different threads, malloc/free locking overhead from inside Mesa can be expensive. Preloading jemalloc can cut significant -- 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev