On Sunday, October 11, 2015 04:30:13 PM Rhys Kidd wrote: > Signed-off-by: Rhys Kidd <rhysk...@gmail.com> > --- > README | 13 ++++++++++++- > 1 file changed, 12 insertions(+), 1 deletion(-) > > diff --git a/README b/README > index e301d0e..6ed3244 100644 > --- a/README > +++ b/README > @@ -47,7 +47,18 @@ ST_DEBUG=precompile R600_DEBUG=ps,vs,gs,precompile ./run > shaders -1 2> new-run > > === Dependencies === > run requires some GNU C extensions, render nodes (/dev/dri/renderD128), > -libepoxy, OpenMP, and Mesa configured with --with-egl-platforms=x11,drm > +libepoxy, libgbm, OpenMP, and Mesa configured with > --with-egl-platforms=x11,drm
libgbm is actually part of Mesa, and gets built when you add the configure option --with-egl-platforms=x11,drm. So I'm not sure it makes sense to list it separately? > + > +Install necessary dependencies on Ubuntu: Maybe mention Debian here? Otherwise, these three look good to me. Thanks! > +``` > +# Developers will probably have a local build of Mesa > +sudo apt-get install build-essentials libepoxy-dev libgbm-dev > +``` > + > +Build with: > +``` > +make > +``` > > === jemalloc === > Since run compiles shaders in different threads, malloc/free locking overhead >
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