On 11.10.2015 16:20, Timothy Arceri wrote: > On Sat, 2015-10-10 at 18:06 +0200, Marek Olšák wrote: >> Hi Timothy, >> >> One of these 3 commits breaks compilation for Talos shaders with >> gallium. My piglit patch "glsl-1.30/sampler-bug: ..." contains a >> minimal test case. I can't say which commit, because Mesa fails to >> build between them. >> It has something to do with uniforms, structures, >> and samplers. >> >> commit dcd9cd03837545055ce2a315e7e8840cc3254d1a >> Author: Timothy Arceri <t_arc...@yahoo.com.au> >> Date: Sun Aug 30 12:50:34 2015 +1000 >> >> glsl: store uniform slot id in var location field >> > > Hi Marek, > > The piglit test passes on my intel based laptop I can't test on > anything else until later this week (as I'm traveling) [...]
FWIW, surely you can test llvmpipe on that laptop? :) -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev