This patch introduces a brw->scalar_gs flag, similar to brw->scalar_vs, which controls whether or not to use SIMD8 geometry shaders.
For now, we control it via a new environment variable, INTEL_SCALAR_GS. This provides a convenient way to try it out. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_gs.c | 3 ++- src/mesa/drivers/dri/i965/brw_shader.cpp | 5 +++++ src/mesa/drivers/dri/i965/brw_shader.h | 1 + 3 files changed, 8 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index e0165fb..1ae9763 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -57,6 +57,7 @@ brw_codegen_gs_prog(struct brw_context *brw, struct brw_geometry_program *gp, struct brw_gs_prog_key *key) { + struct brw_compiler *compiler = brw->intelScreen->compiler; struct brw_stage_state *stage_state = &brw->gs.base; struct brw_gs_compile c; memset(&c, 0, sizeof(c)); @@ -92,7 +93,7 @@ brw_codegen_gs_prog(struct brw_context *brw, c.prog_data.base.base.nr_image_params = gs->NumImages; brw_nir_setup_glsl_uniforms(gp->program.Base.nir, prog, &gp->program.Base, - &c.prog_data.base.base, false); + &c.prog_data.base.base, compiler->scalar_gs); if (brw->gen >= 8) { c.prog_data.static_vertex_count = !gp->program.Base.nir ? -1 : diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 42b9969..242219a 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -79,6 +79,8 @@ is_scalar_shader_stage(const struct brw_compiler *compiler, int stage) case MESA_SHADER_FRAGMENT: case MESA_SHADER_COMPUTE: return true; + case MESA_SHADER_GEOMETRY: + return compiler->scalar_gs; case MESA_SHADER_VERTEX: return compiler->scalar_vs; default: @@ -101,6 +103,9 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo) if (devinfo->gen >= 8 && !(INTEL_DEBUG & DEBUG_VEC4VS)) compiler->scalar_vs = true; + if (devinfo->gen >= 8 && brw_env_var_as_boolean("INTEL_SCALAR_GS", false)) + compiler->scalar_gs = true; + nir_shader_compiler_options *nir_options = rzalloc(compiler, nir_shader_compiler_options); nir_options->native_integers = true; diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index ad2de5e..4ef8c96 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -93,6 +93,7 @@ struct brw_compiler { void (*shader_perf_log)(void *, const char *str, ...) PRINTFLIKE(2, 3); bool scalar_vs; + bool scalar_gs; struct gl_shader_compiler_options glsl_compiler_options[MESA_SHADER_STAGES]; }; -- 2.6.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev