On 1 October 2015 at 09:32, Emil Velikov <emil.l.veli...@gmail.com> wrote: > On 28 September 2015 at 18:59, Kyle Brenneman <kbrenne...@nvidia.com> wrote: >> Rearranged the GLX_ALIAS macro in glextensions.h so that it will pick up >> the renames from glx_mangle.h. >> >> Fixed the alias attribute for glXGetProcAddress when USE_MGL_NAMESPACE is >> defined. >> >> v2: Add a comment clarifying why GLX_ALIAS needs two macros. >> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55552 >> Signed-off-by: Kyle Brenneman <kbrenne...@nvidia.com> >> Cc: "10.6 11.0" <mesa-sta...@lists.freedesktop.org> >> --- >> src/glx/glxcmds.c | 4 ++++ >> src/glx/glxextensions.h | 10 ++++++++-- >> 2 files changed, 12 insertions(+), 2 deletions(-) >> >> diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c >> index 26ff804..93e8db5 100644 >> --- a/src/glx/glxcmds.c >> +++ b/src/glx/glxcmds.c >> @@ -2646,7 +2646,11 @@ _X_EXPORT void (*glXGetProcAddressARB(const GLubyte * >> procName)) (void) >> */ >> _X_EXPORT void (*glXGetProcAddress(const GLubyte * procName)) (void) >> #if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) >> +# if defined(USE_MGL_NAMESPACE) >> + __attribute__ ((alias("mglXGetProcAddressARB"))); >> +# else >> __attribute__ ((alias("glXGetProcAddressARB"))); >> +# endif >> #else >> { >> return glXGetProcAddressARB(procName); >> diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h >> index 90b173f..3a9bc82 100644 >> --- a/src/glx/glxextensions.h >> +++ b/src/glx/glxextensions.h >> @@ -281,11 +281,17 @@ typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char >> *name); >> # define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) >> #else >> # if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) >> -# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) >> \ >> +/* GLX_ALIAS and GLX_ALIAS_VOID both expand to the macro GLX_ALIAS2. Using >> the >> + * extra expansion means that the name mangling macros in glx_mangle.h will >> + * apply before stringification, so the alias attribute will have a string >> like >> + * "mglXFoo" instead of "glXFoo". */ > Hmm things are happening in quite Interesting order. On the good side, > we've been using the two layer macros in our dispatch (glapi) for a > while so things should be fully fixed now. > > Reviewed-by: Emil Velikov <emil.l.veli...@gmail.com> > > Thank you for the fixes Kyle. I'll push the three patches tomorrow, > barring any objections of course. > All three are in master now. Thanks again Kyle.
-Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev