On 28 September 2015 at 18:59, Kyle Brenneman <kbrenne...@nvidia.com> wrote: > Rearranged the GLX_ALIAS macro in glextensions.h so that it will pick up > the renames from glx_mangle.h. > > Fixed the alias attribute for glXGetProcAddress when USE_MGL_NAMESPACE is > defined. > > v2: Add a comment clarifying why GLX_ALIAS needs two macros. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=55552 > Signed-off-by: Kyle Brenneman <kbrenne...@nvidia.com> > Cc: "10.6 11.0" <mesa-sta...@lists.freedesktop.org> > --- > src/glx/glxcmds.c | 4 ++++ > src/glx/glxextensions.h | 10 ++++++++-- > 2 files changed, 12 insertions(+), 2 deletions(-) > > diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c > index 26ff804..93e8db5 100644 > --- a/src/glx/glxcmds.c > +++ b/src/glx/glxcmds.c > @@ -2646,7 +2646,11 @@ _X_EXPORT void (*glXGetProcAddressARB(const GLubyte * > procName)) (void) > */ > _X_EXPORT void (*glXGetProcAddress(const GLubyte * procName)) (void) > #if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) > +# if defined(USE_MGL_NAMESPACE) > + __attribute__ ((alias("mglXGetProcAddressARB"))); > +# else > __attribute__ ((alias("glXGetProcAddressARB"))); > +# endif > #else > { > return glXGetProcAddressARB(procName); > diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h > index 90b173f..3a9bc82 100644 > --- a/src/glx/glxextensions.h > +++ b/src/glx/glxextensions.h > @@ -281,11 +281,17 @@ typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char > *name); > # define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) > #else > # if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED) > -# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \ > +/* GLX_ALIAS and GLX_ALIAS_VOID both expand to the macro GLX_ALIAS2. Using > the > + * extra expansion means that the name mangling macros in glx_mangle.h will > + * apply before stringification, so the alias attribute will have a string > like > + * "mglXFoo" instead of "glXFoo". */ Hmm things are happening in quite Interesting order. On the good side, we've been using the two layer macros in our dispatch (glapi) for a while so things should be fully fixed now.
Reviewed-by: Emil Velikov <emil.l.veli...@gmail.com> Thank you for the fixes Kyle. I'll push the three patches tomorrow, barring any objections of course. -Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev