On Wed, Sep 23, 2015 at 4:42 AM, Marta Lofstedt <marta.lofst...@linux.intel.com> wrote: > From: Marta Lofstedt <marta.lofst...@intel.com> > > This adds glsl support of GL_OES_geometry_shader for > OpenGL ES 3.1. > > Signed-off-by: Marta Lofstedt <marta.lofst...@linux.intel.com> > --- > src/glsl/builtin_variables.cpp | 16 +++++----------- > src/glsl/glsl_parser.yy | 4 ++-- > src/glsl/glsl_parser_extras.cpp | 1 + > src/glsl/glsl_parser_extras.h | 2 ++ > 4 files changed, 10 insertions(+), 13 deletions(-) > > diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp > index b5e2908..cd8d61c 100644 > --- a/src/glsl/builtin_variables.cpp > +++ b/src/glsl/builtin_variables.cpp > @@ -611,7 +611,7 @@ builtin_variable_generator::generate_constants() > add_const("gl_MaxVaryingComponents", state->ctx->Const.MaxVarying * 4); > } > > - if (state->is_version(150, 0)) { > + if (state->is_version(150, 0) || state->OES_geometry_shader_enable) {
While you're at it, throw in 320 as well? (both here and below) > add_const("gl_MaxVertexOutputComponents", > state->Const.MaxVertexOutputComponents); > add_const("gl_MaxGeometryInputComponents", > @@ -674,10 +674,7 @@ builtin_variable_generator::generate_constants() > add_const("gl_MaxAtomicCounterBindings", > state->Const.MaxAtomicBufferBindings); > > - /* When Mesa adds support for GL_OES_geometry_shader and > - * GL_OES_tessellation_shader, this will need to change. > - */ > - if (!state->es_shader) { > + if (!state->es_shader || state->OES_geometry_shader_enable) { > add_const("gl_MaxGeometryAtomicCounters", > state->Const.MaxGeometryAtomicCounters); > > @@ -701,10 +698,7 @@ builtin_variable_generator::generate_constants() > add_const("gl_MaxAtomicCounterBufferSize", > state->Const.MaxAtomicCounterBufferSize); > > - /* When Mesa adds support for GL_OES_geometry_shader and > - * GL_OES_tessellation_shader, this will need to change. > - */ > - if (!state->es_shader) { > + if (!state->es_shader || state->OES_geometry_shader_enable) { > add_const("gl_MaxGeometryAtomicCounterBuffers", > state->Const.MaxGeometryAtomicCounterBuffers); > add_const("gl_MaxTessControlAtomicCounterBuffers", > @@ -762,7 +756,7 @@ builtin_variable_generator::generate_constants() > add_const("gl_MaxCombinedImageUniforms", > state->Const.MaxCombinedImageUniforms); > > - if (!state->es_shader) { > + if (!state->es_shader || state->OES_geometry_shader_enable) { > add_const("gl_MaxCombinedImageUnitsAndFragmentOutputs", > state->Const.MaxCombinedShaderOutputResources); > add_const("gl_MaxImageSamples", > @@ -993,7 +987,7 @@ builtin_variable_generator::generate_fs_special_vars() > if (state->is_version(120, 100)) > add_input(VARYING_SLOT_PNTC, vec2_t, "gl_PointCoord"); > > - if (state->is_version(150, 0)) { > + if (state->is_version(150, 0) || state->OES_geometry_shader_enable) { > ir_variable *var = > add_input(VARYING_SLOT_PRIMITIVE_ID, int_t, "gl_PrimitiveID"); > var->data.interpolation = INTERP_QUALIFIER_FLAT; > diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy > index 59e4527..ab50c4b 100644 > --- a/src/glsl/glsl_parser.yy > +++ b/src/glsl/glsl_parser.yy > @@ -1250,7 +1250,7 @@ layout_qualifier_id: > } > } > > - if ($$.flags.i && !state->is_version(150, 0)) { > + if ($$.flags.i && !state->is_version(150, 310)) { Should this be 320 + && !state->OES_geometry_shader_enable ? (Also below.) > _mesa_glsl_error(& @1, state, "#version 150 layout " > "qualifier `%s' used", $1); > } > @@ -1491,7 +1491,7 @@ layout_qualifier_id: > YYERROR; > } else { > $$.max_vertices = $3; > - if (!state->is_version(150, 0)) { > + if (!state->is_version(150, 310)) { > _mesa_glsl_error(& @3, state, > "#version 150 max_vertices qualifier " > "specified", $3); > diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp > index dae5261..1cb34df 100644 > --- a/src/glsl/glsl_parser_extras.cpp > +++ b/src/glsl/glsl_parser_extras.cpp > @@ -625,6 +625,7 @@ static const _mesa_glsl_extension > _mesa_glsl_supported_extensions[] = { > /* OES extensions go here, sorted alphabetically. > */ > EXT(OES_EGL_image_external, false, true, > OES_EGL_image_external), > + EXT(OES_geometry_shader, false, true, dummy_true), Seems like this should depend on OES_geometry_shader, not dummy_true... > EXT(OES_standard_derivatives, false, true, > OES_standard_derivatives), > EXT(OES_texture_3D, false, true, EXT_texture3D), > EXT(OES_texture_storage_multisample_2d_array, false, true, > ARB_texture_multisample), > diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h > index d3b091d..f271d37 100644 > --- a/src/glsl/glsl_parser_extras.h > +++ b/src/glsl/glsl_parser_extras.h > @@ -567,6 +567,8 @@ struct _mesa_glsl_parse_state { > bool AMD_vertex_shader_viewport_index_warn; > bool EXT_draw_buffers_enable; > bool EXT_draw_buffers_warn; > + bool OES_geometry_shader_enable; > + bool OES_geometry_shader_warn; > bool EXT_separate_shader_objects_enable; > bool EXT_separate_shader_objects_warn; > bool EXT_shader_integer_mix_enable; > -- > 2.1.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev