On Wed, Sep 16, 2015 at 4:30 PM, Chad Versace <chad.vers...@intel.com> wrote: > On Wed 19 Aug 2015, Anuj Phogat wrote: >> This function isn't specific to miptrees. So, drop the "miptree" >> from function name. >> >> Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> >> --- >> src/mesa/drivers/dri/i965/intel_fbo.c | 2 +- >> src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 6 +++--- >> src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 4 ++-- >> src/mesa/drivers/dri/i965/intel_tex_image.c | 3 +-- >> src/mesa/drivers/dri/i965/intel_tex_validate.c | 3 +-- >> 5 files changed, 8 insertions(+), 10 deletions(-) > > >> @@ -928,8 +928,8 @@ intel_miptree_release(struct intel_mipmap_tree **mt) >> } >> >> void >> -intel_miptree_get_dimensions_for_image(struct gl_texture_image *image, >> - int *width, int *height, int *depth) >> +intel_get_image_dims(struct gl_texture_image *image, >> + int *width, int *height, int *depth) >> { >> switch (image->TexObject->Target) { >> case GL_TEXTURE_1D_ARRAY: > > True, the function isn't specific to miptrees. But it *is* specific to > Intel's RENDER_SURFACE_STATE, as it translates the image's (width, > height, depth), from the perspective of the OpenGL API, to the needs of > Intel hardware. > > Now that 'miptree' is removed from the function name, the function name > looks like a mere getter. In that case, it's not clear why the caller > cannot just access image->width, image->height, and image->depth > directly. > > So that we all don't forget why this function exists next year, please copy > into the function the relevant portions of this comment from > intel_miptree_create_layout(): > > /* For a 1D Array texture the OpenGL API will treat the height0 > * parameter as the number of array slices. For Intel hardware, we treat > * the 1D array as a 2D Array with a height of 1. > * > * So, when we first come through this path to create a 1D Array > * texture, height0 stores the number of slices, and depth0 is 1. In > * this case, we want to swap height0 and depth0. > * > * Since some miptrees will be created based on the base miptree, we may > * come through this path and see height0 as 1 and depth0 being the > * number of slices. In this case we don't need to do the swap. > */ > > With such a comment, I think this patch will be ok. > I'll send out V3 with added comment.
> By the way, the height<->depth adjustment that intel_miptree_create_layout() > performs directly beneath that comment, that adjustment duplicates the > height<-> adjustment done by intel_get_image_dims(). That means you may be > able > to eliminate intel_get_image_dims() completely, and rely on > intel_miptree_create_layout() to do the adjustment for you. I say "may" > because > I haven't investigated it closely enough to be confident. After looking at the usage of intel_get_image_dims() at multiple places, I couldn't see an easy way to remove the function. So, I'll keep it unchanged at the moment. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev