On 18/09/15 20:59, Kristian Høgsberg wrote: > On Thu, Sep 10, 2015 at 03:35:45PM +0200, Iago Toral Quiroga wrote: >> From: Samuel Iglesias Gonsalvez <sigles...@igalia.com> >> >> Otherwise, generate a link time error as per the >> ARB_shader_storage_buffer_object spec. >> >> v2: >> - Fix error message (Jordan) >> >> Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> >> Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com> >> --- >> src/glsl/glsl_types.cpp | 9 +++++++-- >> src/glsl/link_uniform_blocks.cpp | 19 +++++++++++++++++++ >> src/glsl/linker.cpp | 2 +- >> src/glsl/linker.h | 1 + >> 4 files changed, 28 insertions(+), 3 deletions(-) >> >> diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp >> index d97991a..f8227df 100644 >> --- a/src/glsl/glsl_types.cpp >> +++ b/src/glsl/glsl_types.cpp >> @@ -1325,7 +1325,7 @@ glsl_type::std140_size(bool row_major) const >> * rounded up to the next multiple of the base alignment of the >> * structure. >> */ >> - if (this->is_record()) { >> + if (this->is_record() || this->is_interface()) { >> unsigned size = 0; >> unsigned max_align = 0; >> >> @@ -1341,7 +1341,12 @@ glsl_type::std140_size(bool row_major) const >> >> const struct glsl_type *field_type = this->fields.structure[i].type; >> unsigned align = field_type->std140_base_alignment(field_row_major); >> - size = glsl_align(size, align); >> + >> + /* Ignore unsized arrays when calculating size */ >> + if (field_type->is_unsized_array()) >> + continue; >> + >> + size = glsl_align(size, align); >> size += field_type->std140_size(field_row_major); >> >> max_align = MAX2(align, max_align); > > These two chunks look like they should be their own patch ("Add > unsized array support to glsl_type::std140_size" or such). >
Agreed. I will do that change. Thanks for reviewing! Sam >> diff --git a/src/glsl/link_uniform_blocks.cpp >> b/src/glsl/link_uniform_blocks.cpp >> index 8f65f4a..7ceffee 100644 >> --- a/src/glsl/link_uniform_blocks.cpp >> +++ b/src/glsl/link_uniform_blocks.cpp >> @@ -187,6 +187,7 @@ struct block { >> >> unsigned >> link_uniform_blocks(void *mem_ctx, >> + struct gl_context *ctx, >> struct gl_shader_program *prog, >> struct gl_shader **shader_list, >> unsigned num_shaders, >> @@ -308,6 +309,15 @@ link_uniform_blocks(void *mem_ctx, >> >> blocks[i].UniformBufferSize = parcel.buffer_size; >> >> + /* Check SSBO size is lower than maximum supported size for >> SSBO */ >> + if (b->is_shader_storage && >> + parcel.buffer_size > ctx->Const.MaxShaderStorageBlockSize) { >> + linker_error(prog, "shader storage block `%s' has size %d, " >> + "which is larger than than the maximum allowed >> (%d)", >> + block_type->name, >> + parcel.buffer_size, >> + ctx->Const.MaxShaderStorageBlockSize); >> + } >> blocks[i].NumUniforms = >> (unsigned)(ptrdiff_t)(&variables[parcel.index] - >> blocks[i].Uniforms); >> >> @@ -328,6 +338,15 @@ link_uniform_blocks(void *mem_ctx, >> >> blocks[i].UniformBufferSize = parcel.buffer_size; >> >> + /* Check SSBO size is lower than maximum supported size for SSBO */ >> + if (b->is_shader_storage && >> + parcel.buffer_size > ctx->Const.MaxShaderStorageBlockSize) { >> + linker_error(prog, "shader storage block `%s' has size %d, " >> + "which is larger than than the maximum allowed >> (%d)", >> + block_type->name, >> + parcel.buffer_size, >> + ctx->Const.MaxShaderStorageBlockSize); >> + } >> blocks[i].NumUniforms = >> (unsigned)(ptrdiff_t)(&variables[parcel.index] - >> blocks[i].Uniforms); >> >> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp >> index e078f86..cf9f1f6 100644 >> --- a/src/glsl/linker.cpp >> +++ b/src/glsl/linker.cpp >> @@ -2023,7 +2023,7 @@ link_intrastage_shaders(void *mem_ctx, >> >> /* Link up uniform blocks defined within this stage. */ >> const unsigned num_uniform_blocks = >> - link_uniform_blocks(mem_ctx, prog, shader_list, num_shaders, >> + link_uniform_blocks(mem_ctx, ctx, prog, shader_list, num_shaders, >> &uniform_blocks); >> if (!prog->LinkStatus) >> return NULL; >> diff --git a/src/glsl/linker.h b/src/glsl/linker.h >> index fb8f81e..953b49f 100644 >> --- a/src/glsl/linker.h >> +++ b/src/glsl/linker.h >> @@ -56,6 +56,7 @@ link_uniform_blocks_are_compatible(const gl_uniform_block >> *a, >> >> extern unsigned >> link_uniform_blocks(void *mem_ctx, >> + struct gl_context *ctx, >> struct gl_shader_program *prog, >> struct gl_shader **shader_list, >> unsigned num_shaders, >> -- >> 1.9.1 >> > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev