Jason Ekstrand <ja...@jlekstrand.net> writes:

> As of a10d4937, we would really like things associated with an instruction
> to be allocated out of that instruction and not out of the shader.  In
> particular, you should be passing the instruction that will ultimately be
> holding the source into nir_src_copy rather than an arbitrary memory
> context.

Looks like freedreno needs updating, too.

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