On 09/12/2015 01:42 AM, Ben Widawsky wrote: > On Fri, Sep 11, 2015 at 11:33:14AM +0300, Abdiel Janulgue wrote: >> Some updated figures first: >> >> Ue4 Reflections Subway demo >> x fs gather constants disabled >> + fs gather constants enabled >> >> HSW: >> N Min Max Median Avg Stddev >> x 10 5.09739 6.48963 6.33357 6.197985 0.40742969 >> + 10 6.56139 6.86579 6.80952 6.758516 0.10267153 >> Difference at 95.0% confidence >> 0.560531 ± 0.279157 >> 9.04376% ± 4.50399% >> (Student's t, pooled s = 0.297103) >> >> BDW: >> N Min Max Median Avg Stddev >> x 10 3.64474 3.69746 3.68596 3.67842 0.015452422 >> + 10 3.77998 3.80967 3.79824 3.795633 0.0079241642 >> Difference at 95.0% confidence >> 0.117213 ± 0.0115377 >> 3.1865% ± 0.31366% >> (Student's t, pooled s = 0.0122794) > > Does this imply that's the only benchmark which improved, or that it was the > only one which was run?
My bad, I should have included more: This is from the another demo featuring heavy usage of UBOs called "EffectsCave" on Broadwell: x Gather constants disabled + Gather constants Enabled N Min Max Median Avg x 10 2.7031 2.72984 2.71062 2.713888 0.0089086734 + 10 2.80884 2.8562 2.84192 2.839292 0.014203021 Difference at 95.0% confidence 0.125404 +/- 0.0111391 4.62082% +/- 0.410447% (Student's t, pooled s = 0.0118552) and when run on Haswell... N Min Max Median Avg Stddev x 10 4.09309 4.85978 4.69503 4.611491 0.23659143 + 10 4.79169 5.25551 5.19242 5.127448 0.16535407 Difference at 95.0% confidence 0.515957 +/- 0.191776 11.1885% +/- 4.15865% (Student's t, pooled s = 0.204105) I'll throw in public shader-db results to the mix as well: total instructions in shared programs: 130441 -> 130357 (-0.06%) instructions in affected programs: 688 -> 604 (-12.21%) helped: 12 HURT: 0 GAINED: 0 LOST: - Abdiel _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev