From: Rob Clark <robcl...@freedesktop.org> For lowering user-clip-planes, we need a way to pass the enabled/used user-clip-planes in to shader.
Signed-off-by: Rob Clark <robcl...@freedesktop.org> --- src/glsl/nir/nir_intrinsics.h | 23 ++++++++++++----------- 1 file changed, 12 insertions(+), 11 deletions(-) diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h index 07dd5cf..25084be 100644 --- a/src/glsl/nir/nir_intrinsics.h +++ b/src/glsl/nir/nir_intrinsics.h @@ -128,19 +128,20 @@ INTRINSIC(image_size, 0, ARR(), true, 4, 1, 0, INTRINSIC(image_samples, 0, ARR(), true, 1, 1, 0, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER) -#define SYSTEM_VALUE(name, components) \ - INTRINSIC(load_##name, 0, ARR(), true, components, 0, 0, \ +#define SYSTEM_VALUE(name, components, num_indices) \ + INTRINSIC(load_##name, 0, ARR(), true, components, 0, num_indices, \ NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER) -SYSTEM_VALUE(front_face, 1) -SYSTEM_VALUE(vertex_id, 1) -SYSTEM_VALUE(vertex_id_zero_base, 1) -SYSTEM_VALUE(base_vertex, 1) -SYSTEM_VALUE(instance_id, 1) -SYSTEM_VALUE(sample_id, 1) -SYSTEM_VALUE(sample_pos, 2) -SYSTEM_VALUE(sample_mask_in, 1) -SYSTEM_VALUE(invocation_id, 1) +SYSTEM_VALUE(front_face, 1, 0) +SYSTEM_VALUE(vertex_id, 1, 0) +SYSTEM_VALUE(vertex_id_zero_base, 1, 0) +SYSTEM_VALUE(base_vertex, 1, 0) +SYSTEM_VALUE(instance_id, 1, 0) +SYSTEM_VALUE(sample_id, 1, 0) +SYSTEM_VALUE(sample_pos, 2, 0) +SYSTEM_VALUE(sample_mask_in, 1, 0) +SYSTEM_VALUE(invocation_id, 1, 0) +SYSTEM_VALUE(user_clip_plane, 4, 1) /* * The format of the indices depends on the type of the load. For uniforms, -- 2.4.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev