Reviewed-by: Jordan Justen <jordan.l.jus...@intel.com>
On 2015-09-10 06:35:17, Iago Toral Quiroga wrote: > From: Samuel Iglesias Gonsalvez <sigles...@igalia.com> > > This patch sets the same value used for uniform buffers. > > Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> > --- > src/mesa/main/config.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h > index b35031d..69acd7d 100644 > --- a/src/mesa/main/config.h > +++ b/src/mesa/main/config.h > @@ -171,7 +171,7 @@ > #define MAX_PROGRAM_LOCAL_PARAMS 4096 > #define MAX_UNIFORMS 4096 > #define MAX_UNIFORM_BUFFERS 15 /* + 1 default uniform buffer */ > -#define MAX_SHADER_STORAGE_BUFFERS 7 /* + 1 default shader storage > buffer */ > +#define MAX_SHADER_STORAGE_BUFFERS 15 /* + 1 default shader storage > buffer */ > /* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ > #define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * 6) > #define MAX_COMBINED_SHADER_STORAGE_BUFFERS (MAX_SHADER_STORAGE_BUFFERS * > 6) > -- > 1.9.1 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev