https://bugs.freedesktop.org/show_bug.cgi?id=91889
--- Comment #10 from Krzysztof A. Sobiecki <sob...@gmail.com> ---
Of course I will make another trace. But it looks like corrupted textures were
saved into a trace. 

Like part of memory(vram) is used as texture, it should be initialized to some
state(probably transparent texture), but it silently fails and texture ends
with random memory data.

Screenshot:
http://orig10.deviantart.net/7234/f/2015/253/3/a/zrzut_ekranu_z_2015_09_10_18_01_38_by_fboxnf-d992p38.png

Thanks for your help.

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