From: Marek Olšák <marek.ol...@amd.com> instead of always doing both. Usually, only depth is needed, so stencil decompression is useless. --- src/gallium/drivers/radeonsi/si_blit.c | 26 ++++++++++++++++++++------ src/gallium/drivers/radeonsi/si_pipe.h | 4 +++- src/gallium/drivers/radeonsi/si_state.c | 12 +++++++++--- 3 files changed, 32 insertions(+), 10 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 93fa67a..a8a271e 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -180,19 +180,27 @@ static void si_blit_decompress_depth(struct pipe_context *ctx, static void si_blit_decompress_depth_in_place(struct si_context *sctx, struct r600_texture *texture, + bool is_stencil_sampler, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer) { struct pipe_surface *zsurf, surf_tmpl = {{0}}; unsigned layer, max_layer, checked_last_layer, level; - - sctx->db_inplace_flush_enabled = true; + unsigned *dirty_level_mask; + + if (is_stencil_sampler) { + sctx->db_flush_stencil_inplace = true; + dirty_level_mask = &texture->stencil_dirty_level_mask; + } else { + sctx->db_flush_depth_inplace = true; + dirty_level_mask = &texture->dirty_level_mask; + } si_mark_atom_dirty(sctx, &sctx->db_render_state); surf_tmpl.format = texture->resource.b.b.format; for (level = first_level; level <= last_level; level++) { - if (!(texture->dirty_level_mask & (1 << level))) + if (!(*dirty_level_mask & (1 << level))) continue; surf_tmpl.u.tex.level = level; @@ -220,11 +228,12 @@ static void si_blit_decompress_depth_in_place(struct si_context *sctx, /* The texture will always be dirty if some layers aren't flushed. * I don't think this case occurs often though. */ if (first_layer == 0 && last_layer == max_layer) { - texture->dirty_level_mask &= ~(1 << level); + *dirty_level_mask &= ~(1 << level); } } - sctx->db_inplace_flush_enabled = false; + sctx->db_flush_depth_inplace = false; + sctx->db_flush_stencil_inplace = false; si_mark_atom_dirty(sctx, &sctx->db_render_state); } @@ -247,6 +256,7 @@ void si_flush_depth_textures(struct si_context *sctx, assert(tex->is_depth && !tex->is_flushing_texture); si_blit_decompress_depth_in_place(sctx, tex, + ((struct si_sampler_view*)view)->is_stencil_sampler, view->u.tex.first_level, view->u.tex.last_level, 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); } @@ -436,9 +446,13 @@ static void si_decompress_subresource(struct pipe_context *ctx, struct r600_texture *rtex = (struct r600_texture*)tex; if (rtex->is_depth && !rtex->is_flushing_texture) { - si_blit_decompress_depth_in_place(sctx, rtex, + si_blit_decompress_depth_in_place(sctx, rtex, false, level, level, first_layer, last_layer); + if (rtex->surface.flags & RADEON_SURF_SBUFFER) + si_blit_decompress_depth_in_place(sctx, rtex, true, + level, level, + first_layer, last_layer); } else if (rtex->fmask.size || rtex->cmask.size) { si_blit_decompress_color(ctx, rtex, level, level, first_layer, last_layer); diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 847853e..9143c77 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -100,6 +100,7 @@ struct si_sampler_view { * [4..7] = buffer descriptor */ uint32_t state[8]; uint32_t fmask_state[8]; + bool is_stencil_sampler; }; struct si_sampler_state { @@ -237,7 +238,8 @@ struct si_context { bool dbcb_depth_copy_enabled; bool dbcb_stencil_copy_enabled; unsigned dbcb_copy_sample; - bool db_inplace_flush_enabled; + bool db_flush_depth_inplace; + bool db_flush_stencil_inplace; bool db_depth_clear; bool db_depth_disable_expclear; unsigned ps_db_shader_control; diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index d74f6e8..3b22038 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -998,10 +998,10 @@ static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *s S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) | S_028000_COPY_CENTROID(1) | S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample)); - } else if (sctx->db_inplace_flush_enabled) { + } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) { radeon_emit(cs, - S_028000_DEPTH_COMPRESS_DISABLE(1) | - S_028000_STENCIL_COMPRESS_DISABLE(1)); + S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) | + S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace)); } else if (sctx->db_depth_clear) { radeon_emit(cs, S_028000_DEPTH_CLEAR_ENABLE(1)); } else { @@ -2411,6 +2411,12 @@ si_create_sampler_view_custom(struct pipe_context *ctx, pipe_resource_reference(&view->base.texture, texture); view->resource = &tmp->resource; + if (state->format == PIPE_FORMAT_X24S8_UINT || + state->format == PIPE_FORMAT_S8X24_UINT || + state->format == PIPE_FORMAT_X32_S8X24_UINT || + state->format == PIPE_FORMAT_S8_UINT) + view->is_stencil_sampler = true; + /* Buffer resource. */ if (texture->target == PIPE_BUFFER) { unsigned stride, num_records; -- 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev