On 08/24/2015 06:37 PM, Ilia Mirkin wrote:
On Mon, Aug 24, 2015 at 11:35 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote:
Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu>
---
  src/mesa/main/get.c              | 37 +-------------------------------
  src/mesa/main/get_hash_params.py | 46 ++++++++++++++++++++--------------------
  2 files changed, 24 insertions(+), 59 deletions(-)

diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 307a5ff..6a4e233 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -361,48 +361,13 @@ static const int 
extra_ARB_shader_image_load_store_and_tessellation[] = {
     EXTRA_END
  };

-static const int extra_ARB_draw_indirect_es31[] = {
-   EXT(ARB_draw_indirect),
-   EXTRA_API_ES31,
-   EXTRA_END
-};
-
-static const int extra_ARB_shader_image_load_store_es31[] = {
-   EXT(ARB_shader_image_load_store),
-   EXTRA_API_ES31,
-   EXTRA_END
-};
-
-static const int extra_ARB_shader_atomic_counters_es31[] = {
-   EXT(ARB_shader_atomic_counters),
-   EXTRA_API_ES31,
-   EXTRA_END
-};
-
-static const int extra_ARB_texture_multisample_es31[] = {
-   EXT(ARB_texture_multisample),
-   EXTRA_API_ES31,
-   EXTRA_END
-};
-
-static const int extra_ARB_texture_gather_es31[] = {
-   EXT(ARB_texture_gather),
-   EXTRA_API_ES31,
-   EXTRA_END
-};
-
+/* HACK: remove when ARB_compute_shader is actually supported */
  static const int extra_ARB_compute_shader_es31[] = {
     EXT(ARB_compute_shader),
     EXTRA_API_ES31,
     EXTRA_END
  };

-static const int extra_ARB_explicit_uniform_location_es31[] = {
-   EXT(ARB_explicit_uniform_location),
-   EXTRA_API_ES31,
-   EXTRA_END
-};
-
  EXTRA_EXT(ARB_texture_cube_map);
  EXTRA_EXT(EXT_texture_array);
  EXTRA_EXT(NV_fog_distance);
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 517c391..e12166d 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -410,33 +410,33 @@ descriptor=[
  # Enums in OpenGL and ES 3.1
  { "apis": ["GL", "GL_CORE", "GLES31"], "params": [
  # GL_ARB_shader_image_load_store / GLES 3.1
-  [ "MAX_IMAGE_UNITS", "CONTEXT_INT(Const.MaxImageUnits), 
extra_ARB_shader_image_load_store_es31" ],
-  [ "MAX_VERTEX_IMAGE_UNIFORMS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms), 
extra_ARB_shader_image_load_store_es31" ],
-  [ "MAX_FRAGMENT_IMAGE_UNIFORMS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), 
extra_ARB_shader_image_load_store_es31" ],
-  [ "MAX_COMBINED_IMAGE_UNIFORMS", "CONTEXT_INT(Const.MaxCombinedImageUniforms), 
extra_ARB_shader_image_load_store_es31" ],
+  [ "MAX_IMAGE_UNITS", "CONTEXT_INT(Const.MaxImageUnits), 
extra_ARB_shader_image_load_store" ],
+  [ "MAX_VERTEX_IMAGE_UNIFORMS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms), 
extra_ARB_shader_image_load_store" ],
+  [ "MAX_FRAGMENT_IMAGE_UNIFORMS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), 
extra_ARB_shader_image_load_store" ],
+  [ "MAX_COMBINED_IMAGE_UNIFORMS", "CONTEXT_INT(Const.MaxCombinedImageUniforms), 
extra_ARB_shader_image_load_store" ],

  # GL_ARB_shader_atomic_counters / GLES 3.1
    [ "ATOMIC_COUNTER_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, 
extra_ARB_shader_atomic_counters_es31" ],
Errr, naturally this one needs to be fixed too. I've done that locally.

With that fixed

Reviewed-by: Tapani Pälli <tapani.pa...@intel.com>

I also verified that there's no changes with current CTS results and enums are not exposed for GLES 2.0 (like I was afraid before).

-  [ "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", 
"CONTEXT_INT(Const.MaxAtomicBufferBindings), extra_ARB_shader_atomic_counters_es31" ],
-  [ "MAX_ATOMIC_COUNTER_BUFFER_SIZE", "CONTEXT_INT(Const.MaxAtomicBufferSize), 
extra_ARB_shader_atomic_counters_es31" ],
-  [ "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxAtomicBuffers), 
extra_ARB_shader_atomic_counters_es31" ],
-  [ "MAX_VERTEX_ATOMIC_COUNTERS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxAtomicCounters), 
extra_ARB_shader_atomic_counters_es31" ],
-  [ "MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers), 
extra_ARB_shader_atomic_counters_es31" ],
-  [ "MAX_FRAGMENT_ATOMIC_COUNTERS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters), 
extra_ARB_shader_atomic_counters_es31" ],
-  [ "MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", 
"CONTEXT_INT(Const.MaxCombinedAtomicBuffers), extra_ARB_shader_atomic_counters_es31" ],
-  [ "MAX_COMBINED_ATOMIC_COUNTERS", "CONTEXT_INT(Const.MaxCombinedAtomicCounters), 
extra_ARB_shader_atomic_counters_es31" ],
+  [ "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", 
"CONTEXT_INT(Const.MaxAtomicBufferBindings), extra_ARB_shader_atomic_counters" ],
+  [ "MAX_ATOMIC_COUNTER_BUFFER_SIZE", "CONTEXT_INT(Const.MaxAtomicBufferSize), 
extra_ARB_shader_atomic_counters" ],
+  [ "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxAtomicBuffers), 
extra_ARB_shader_atomic_counters" ],
+  [ "MAX_VERTEX_ATOMIC_COUNTERS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxAtomicCounters), 
extra_ARB_shader_atomic_counters" ],
+  [ "MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers), 
extra_ARB_shader_atomic_counters" ],
+  [ "MAX_FRAGMENT_ATOMIC_COUNTERS", 
"CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters), 
extra_ARB_shader_atomic_counters" ],
+  [ "MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", 
"CONTEXT_INT(Const.MaxCombinedAtomicBuffers), extra_ARB_shader_atomic_counters" ],
+  [ "MAX_COMBINED_ATOMIC_COUNTERS", "CONTEXT_INT(Const.MaxCombinedAtomicCounters), 
extra_ARB_shader_atomic_counters" ],

  # GL_ARB_texture_multisample / GLES 3.1
-  [ "TEXTURE_BINDING_2D_MULTISAMPLE", "LOC_CUSTOM, TYPE_INT, 
TEXTURE_2D_MULTISAMPLE_INDEX, extra_ARB_texture_multisample_es31" ],
-  [ "MAX_COLOR_TEXTURE_SAMPLES", "CONTEXT_INT(Const.MaxColorTextureSamples), 
extra_ARB_texture_multisample_es31" ],
-  [ "MAX_DEPTH_TEXTURE_SAMPLES", "CONTEXT_INT(Const.MaxDepthTextureSamples), 
extra_ARB_texture_multisample_es31" ],
-  [ "MAX_INTEGER_SAMPLES", "CONTEXT_INT(Const.MaxIntegerSamples), 
extra_ARB_texture_multisample_es31" ],
-  [ "SAMPLE_MASK", "CONTEXT_BOOL(Multisample.SampleMask), 
extra_ARB_texture_multisample_es31" ],
-  [ "MAX_SAMPLE_MASK_WORDS", "CONST(1), extra_ARB_texture_multisample_es31" ],
+  [ "TEXTURE_BINDING_2D_MULTISAMPLE", "LOC_CUSTOM, TYPE_INT, 
TEXTURE_2D_MULTISAMPLE_INDEX, extra_ARB_texture_multisample" ],
+  [ "MAX_COLOR_TEXTURE_SAMPLES", "CONTEXT_INT(Const.MaxColorTextureSamples), 
extra_ARB_texture_multisample" ],
+  [ "MAX_DEPTH_TEXTURE_SAMPLES", "CONTEXT_INT(Const.MaxDepthTextureSamples), 
extra_ARB_texture_multisample" ],
+  [ "MAX_INTEGER_SAMPLES", "CONTEXT_INT(Const.MaxIntegerSamples), 
extra_ARB_texture_multisample" ],
+  [ "SAMPLE_MASK", "CONTEXT_BOOL(Multisample.SampleMask), 
extra_ARB_texture_multisample" ],
+  [ "MAX_SAMPLE_MASK_WORDS", "CONST(1), extra_ARB_texture_multisample" ],

  # GL_ARB_texture_gather / GLES 3.1
-  [ "MIN_PROGRAM_TEXTURE_GATHER_OFFSET", 
"CONTEXT_INT(Const.MinProgramTextureGatherOffset), extra_ARB_texture_gather_es31"],
-  [ "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", 
"CONTEXT_INT(Const.MaxProgramTextureGatherOffset), extra_ARB_texture_gather_es31"],
+  [ "MIN_PROGRAM_TEXTURE_GATHER_OFFSET", 
"CONTEXT_INT(Const.MinProgramTextureGatherOffset), extra_ARB_texture_gather"],
+  [ "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", 
"CONTEXT_INT(Const.MaxProgramTextureGatherOffset), extra_ARB_texture_gather"],

  # GL_ARB_compute_shader / GLES 3.1
    [ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", 
"CONTEXT_INT(Const.MaxComputeWorkGroupInvocations), extra_ARB_compute_shader_es31" ],
@@ -449,13 +449,13 @@ descriptor=[
    [ "MAX_COMPUTE_IMAGE_UNIFORMS", "CONST(MAX_COMPUTE_IMAGE_UNIFORMS), 
extra_ARB_compute_shader_es31" ],

  # GL_ARB_explicit_uniform_location / GLES 3.1
-  [ "MAX_UNIFORM_LOCATIONS", "CONTEXT_INT(Const.MaxUserAssignableUniformLocations), 
extra_ARB_explicit_uniform_location_es31" ],
+  [ "MAX_UNIFORM_LOCATIONS", "CONTEXT_INT(Const.MaxUserAssignableUniformLocations), 
extra_ARB_explicit_uniform_location" ],
  ]},

  # Enums in OpenGL Core profile and ES 3.1
-{ "apis": ["GL_CORE", "GLES3"], "params": [
+{ "apis": ["GL_CORE", "GLES31"], "params": [
  # GL_ARB_draw_indirect / GLES 3.1
-  [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, 
extra_ARB_draw_indirect_es31" ],
+  [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, 
extra_ARB_draw_indirect" ],
  ]},

  # Remaining enums are only in OpenGL
--
2.4.6

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