V2: return 0 if not array rather than -1 --- src/glsl/glsl_types.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+)
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index 52672b3..cd50d13 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -550,6 +550,25 @@ struct glsl_type { } /** + * Return the total number of elements in an array including the elements + * in arrays of arrays. + */ + unsigned arrays_of_arrays_size() const + { + if (!is_array()) + return 0; + + unsigned size = length; + const glsl_type *base_type = fields.array; + + while (base_type->is_array()) { + size = size * base_type->length; + base_type = base_type->fields.array; + } + return size; + } + + /** * Return the amount of atomic counter storage required for a type. */ unsigned atomic_size() const -- 2.4.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev