https://bugs.freedesktop.org/show_bug.cgi?id=91387
--- Comment #1 from Brian Paul <bri...@vmware.com> --- Can you debug this a bit to see where this is happening and what the texture target is? I don't see how this would directly lead to a segfault in Mesa. After the error message we select the null_sample_func() function for texture sampling, which is a no-op. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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