Hi Iago Nice work, was it an oversight this wasn't enabled for GLES 3.1? Or is the implementation slightly different?
Cheers Mike On Tue, 14 Jul 2015 at 08:48 Iago Toral Quiroga <ito...@igalia.com> wrote: > --- > docs/GL3.txt | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/docs/GL3.txt b/docs/GL3.txt > index 33a282e..6427616 100644 > --- a/docs/GL3.txt > +++ b/docs/GL3.txt > @@ -164,7 +164,7 @@ GL 4.3, GLSL 4.30: > GL_ARB_program_interface_query DONE (all drivers) > GL_ARB_robust_buffer_access_behavior not started > GL_ARB_shader_image_size in progress > (Martin Peres) > - GL_ARB_shader_storage_buffer_object in progress (Iago > Toral, Samuel Iglesias) > + GL_ARB_shader_storage_buffer_object DONE (i965) > GL_ARB_stencil_texturing DONE (i965/gen8+, > nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) > GL_ARB_texture_buffer_range DONE (nv50, nvc0, > i965, r600, radeonsi, llvmpipe) > GL_ARB_texture_query_levels DONE (all drivers > that support GLSL 1.30) > -- > 1.9.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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