This is the second part of the v3 series including remaining frontend bits like the optional unsized array at the bottom of SSBO definitions, layout mode std430 and implementation for GL queries/getters. It also includes all of the i965 backend implementation.
Notice that this series depends on the following patches from Curro that have not been landed in master yet: i965/vec4: Import surface message builder functions. i965/vec4: Import helpers to convert vectors into arrays and back. i965/vec4: Import array utils for the surface message builder. i965/fs: Import surface message builder functions. i965/fs: Import helpers to convert vectors into arrays and back. i965/fs: Import array utils for the surface message builder. i965: Lift the constness restriction on surface indices passed to untyped ops. i965/vec4: Introduce VEC4 IR builder. i965/vec4: Make src_reg conversion constructor from dst_reg implicit. i965: Add register constructors taking a backend_reg as argument. i965/fs: Fix register coalesce not to lose track of the second half of 16-wide moves. This v3-part2 series, together with these patches from Curro and part1 (which has already been landed in master), can be obtained from this development repository: git clone -b itoral-ARB_shader_storage_buffer_object-v3-part2 https://github.com/Igalia/mesa.git Also notice that: * Patch 55 is a separate bugfix that affects UBOs as well. * Patch 56 is not required by the series and is completely optional. SSBO piglit tests have already been merged in piglit's master branch. Antia Puentes (1): glsl: Consider active all elements of a shared/std140 block array Iago Toral Quiroga (29): i965: Use 16-byte offset alignment for shader storage buffers i965: Implement DriverFlags.NewShaderStorageBuffer i965: Set MaxShaderStorageBuffers for compute shaders i965: Upload Shader Storage Buffer Object surfaces i965: handle visiting of ir_var_shader_storage variables i965/fs: Do not split buffer variables i965/fs: Do not include the header with a pixel mask in untyped read messages i965/vec4: Implement SSBO writes nir: Implement __intrinsic_store_ssbo i965/nir/fs: Implement SSBO writes i965/vec4: Implement SSBO reads nir: Implement __intrinsic_store_load i965/nir/fs: Implement SSBO reads nir: ignore an instruction's dest if it hasn't any glsl: Rename atomic counter functions glsl: Add atomic functions from ARB_shader_storage_buffer_object glsl: lower SSBO atomic intrinsics nir: Implement lowered SSBO atomic intrinsics i965/nir/fs: Implement SSBO atomics i965/vec4: Implement lowered SSBO atomic intrinsics glsl: First argument to atomic functions must be a buffer variable mesa: Add queries for GL_SHADER_STORAGE_BUFFER glsl: Allow use of memory qualifiers with ARB_shader_storage_buffer_object. glsl: Apply memory qualifiers to buffer variables glsl: Allow memory layout qualifiers on shader storage buffer objects glsl: Do not allow assignments to read-only variables glsl: Do not allow reads from write-only variables docs: Mark ARB_shader_storage_buffer_object as done for i965. i965/vec4: Skip dependency control for opcodes emitting multiple instructions Kristian Høgsberg (1): glsl: atomic counters can be declared as buffer-qualified variables Samuel Iglesias Gonsalvez (25): i965: set ARB_shader_storage_buffer_object related constant values glsl: add support for unsized arrays in shader storage blocks glsl: Add parser/compiler support for unsized array's length() glsl: Lower unsized array's length calculation expression nir: add shader storage buffer's unsized array length calculation i965/vec4: Implement unsized array's length calculation i965/fs: Implement generator code for unsized array's length calculation i965/fs/nir: implement unsized array's length calculation i965/wm: emit null buffer surfaces when null buffers are attached i965/wm: surfaces should have the API buffer size, not the drm buffer size glsl: Add parser/compiler support for std430 interface packing qualifier glsl: propagate interface packing information to arrays of scalars, vectors. glsl: propagate std430 packing qualifier to struct's members and array of structs glsl: add std430 interface packing support to ssbo store and unsized array length glsl: a shader storage buffer must be smaller than the maximum size allowed glsl: number of active shader storage blocks must be within allowed limits glsl: ignore buffer variables when counting uniform components glsl: shader storage blocks use different max block size values than uniforms mesa: add glShaderStorageBlockBinding() glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no buffer object is bound main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE support for ARB_program_interface_query main/tests: add ARB_shader_storage_buffer_object tokens to enum_strings glapi: add ARB_shader_storage_block_buffer_object mesa: Add getters for the GL_ARB_shader_storage_buffer_object max constants i965: Enable ARB_shader_storage_buffer_object extension for gen7+ docs/GL3.txt | 2 +- src/glsl/ast.h | 11 + src/glsl/ast_array_index.cpp | 5 +- src/glsl/ast_function.cpp | 37 ++ src/glsl/ast_to_hir.cpp | 323 +++++++++++++++-- src/glsl/ast_type.cpp | 1 + src/glsl/builtin_functions.cpp | 215 ++++++++++- src/glsl/builtin_types.cpp | 3 +- src/glsl/glsl_lexer.ll | 10 +- src/glsl/glsl_parser.yy | 77 ++++ src/glsl/glsl_types.cpp | 204 ++++++++--- src/glsl/glsl_types.h | 48 ++- src/glsl/hir_field_selection.cpp | 15 +- src/glsl/ir.cpp | 10 + src/glsl/ir.h | 33 +- src/glsl/ir_uniform.h | 5 + src/glsl/ir_validate.cpp | 13 + src/glsl/link_uniform_block_active_visitor.cpp | 23 ++ src/glsl/link_uniform_blocks.cpp | 32 +- src/glsl/link_uniforms.cpp | 40 ++- src/glsl/linker.cpp | 174 ++++++--- src/glsl/linker.h | 1 + src/glsl/lower_ubo_reference.cpp | 377 +++++++++++++++++++- src/glsl/nir/glsl_to_nir.cpp | 171 ++++++++- src/glsl/nir/nir_intrinsics.h | 35 +- src/glsl/nir/nir_lower_phis_to_scalar.c | 2 + .../glapi/gen/ARB_shader_storage_buffer_object.xml | 36 ++ src/mapi/glapi/gen/GL4x.xml | 18 +- src/mapi/glapi/gen/Makefile.am | 1 + src/mapi/glapi/gen/gl_API.xml | 6 +- src/mapi/glapi/gen/static_data.py | 1 + src/mesa/drivers/dri/i965/brw_context.c | 13 + src/mesa/drivers/dri/i965/brw_context.h | 6 + src/mesa/drivers/dri/i965/brw_defines.h | 4 + src/mesa/drivers/dri/i965/brw_eu_emit.c | 4 +- src/mesa/drivers/dri/i965/brw_fs.cpp | 1 + src/mesa/drivers/dri/i965/brw_fs.h | 5 + .../dri/i965/brw_fs_channel_expressions.cpp | 2 + src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 47 +++ src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 260 ++++++++++++++ .../drivers/dri/i965/brw_fs_vector_splitting.cpp | 1 + src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 35 +- src/mesa/drivers/dri/i965/brw_shader.cpp | 6 + src/mesa/drivers/dri/i965/brw_state_upload.c | 1 + src/mesa/drivers/dri/i965/brw_vec4.cpp | 1 + src/mesa/drivers/dri/i965/brw_vec4.h | 10 + src/mesa/drivers/dri/i965/brw_vec4_generator.cpp | 35 ++ src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 391 ++++++++++++++++++++- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 70 +++- src/mesa/drivers/dri/i965/intel_buffer_objects.c | 2 + src/mesa/drivers/dri/i965/intel_extensions.c | 1 + src/mesa/main/get.c | 38 +- src/mesa/main/get_hash_params.py | 12 + src/mesa/main/mtypes.h | 3 +- src/mesa/main/program_resource.c | 7 +- src/mesa/main/shader_query.cpp | 265 +++++++++++++- src/mesa/main/tests/enum_strings.cpp | 15 + src/mesa/main/uniforms.c | 52 +++ src/mesa/main/uniforms.h | 4 + src/mesa/program/ir_to_mesa.cpp | 2 + src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 5 + 61 files changed, 2982 insertions(+), 245 deletions(-) create mode 100644 src/mapi/glapi/gen/ARB_shader_storage_buffer_object.xml -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev