I have sent a new version of this patch [0] which has tessellation shader constants setting.
Sam [0] http://lists.freedesktop.org/archives/mesa-dev/2015-July/089561.html On 14/07/15 09:46, Iago Toral Quiroga wrote: > From: Samuel Iglesias Gonsalvez <sigles...@igalia.com> > > Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> > --- > src/mesa/drivers/dri/i965/brw_context.c | 11 +++++++++++ > 1 file changed, 11 insertions(+) > > diff --git a/src/mesa/drivers/dri/i965/brw_context.c > b/src/mesa/drivers/dri/i965/brw_context.c > index 8a0ffbe..c4cc6f2 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.c > +++ b/src/mesa/drivers/dri/i965/brw_context.c > @@ -551,6 +551,17 @@ brw_initialize_context_constants(struct brw_context *brw) > ctx->Const.TextureBufferOffsetAlignment = 16; > ctx->Const.MaxTextureBufferSize = 128 * 1024 * 1024; > > + /* FIXME: Tessellation stages are not yet supported, so > + * MaxShaderStorageBlocks is not set for them and > + * MaxCombinedShaderStorageBlocks doesn't take them into account. > + */ > + ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks = 12; > + ctx->Const.Program[MESA_SHADER_VERTEX].MaxShaderStorageBlocks = 12; > + ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxShaderStorageBlocks = 12; > + ctx->Const.Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks = 12; > + ctx->Const.MaxCombinedShaderStorageBlocks = 12 * 3; > + ctx->Const.MaxShaderStorageBufferBindings = 48; > + > if (brw->gen >= 6) { > ctx->Const.MaxVarying = 32; > ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 128; > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev