On Mon, Jul 6, 2015 at 3:33 AM, Chris Wilson <ch...@chris-wilson.co.uk> wrote: > The vertices require a large chunk of memory, currently allocated during > context creation. However, this memory is not required until use so we > can defer the allocation until the first swrast_Wakeup().
Makes sense to me. Someone like Brian like to take a look. > > Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk> > Cc: Kenneth Graunke <kenn...@whitecape.org> > --- > src/mesa/swrast_setup/ss_context.c | 9 +++++---- > 1 file changed, 5 insertions(+), 4 deletions(-) > > diff --git a/src/mesa/swrast_setup/ss_context.c > b/src/mesa/swrast_setup/ss_context.c > index 74b1da3..028eccb 100644 > --- a/src/mesa/swrast_setup/ss_context.c > +++ b/src/mesa/swrast_setup/ss_context.c > @@ -59,10 +59,6 @@ _swsetup_CreateContext( struct gl_context *ctx ) > swsetup->NewState = ~0; > _swsetup_trifuncs_init( ctx ); > > - _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, > - sizeof(SWvertex) ); > - > - > return GL_TRUE; > } > > @@ -233,6 +229,11 @@ _swsetup_Wakeup( struct gl_context *ctx ) > TNLcontext *tnl = TNL_CONTEXT(ctx); > SScontext *swsetup = SWSETUP_CONTEXT(ctx); > > + if (!(GET_VERTEX_STATE(ctx))->max_vertex_size) > + _tnl_init_vertices(ctx, > + ctx->Const.MaxArrayLockSize + 12, > + sizeof(SWvertex)); Replace the tabs on these two lines with spaces. > + > tnl->Driver.Render.Start = _swsetup_RenderStart; > tnl->Driver.Render.Finish = _swsetup_RenderFinish; > tnl->Driver.Render.PrimitiveNotify = _swsetup_RenderPrimitive; > -- > 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev