On Sun, Jul 5, 2015 at 8:17 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > On Fri, Jul 3, 2015 at 4:54 AM, Tapani Pälli <tapani.pa...@intel.com> wrote: >> Change function to get all gl_constants for inspection, this is used >> by follow-up patch. >> >> Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> >> --- >> src/glsl/linker.cpp | 16 ++++++++++++---- >> 1 file changed, 12 insertions(+), 4 deletions(-) >> >> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp >> index 71a45e8..aae0c0d 100644 >> --- a/src/glsl/linker.cpp >> +++ b/src/glsl/linker.cpp >> @@ -1953,9 +1953,17 @@ find_available_slots(unsigned used_mask, unsigned >> needed_count) >> */ >> bool >> assign_attribute_or_color_locations(gl_shader_program *prog, >> - unsigned target_index, >> - unsigned max_index) >> + struct gl_constants *constants, >> + unsigned target_index) >> { >> + /* FINISHME: The value of the max_attribute_index parameter is >> + * FINISHME: implementation dependent based on the value of >> + * FINISHME: GL_MAX_VERTEX_ATTRIBS. GL_MAX_VERTEX_ATTRIBS must be >> + * FINISHME: at least 16, so hardcode 16 for now. >> + */ >> + unsigned max_index = (target_index == MESA_SHADER_VERTEX) ? 16 : >> + MAX2(constants->MaxDrawBuffers, constants->MaxDualSourceDrawBuffers); > > Shouldn't that just be constants->Program[MESA_SHADER_VERTEX].MaxAttribs ? > >> + >> /* Mark invalid locations as being used. >> */ >> unsigned used_locations = (max_index >= 32) >> @@ -3061,11 +3069,11 @@ link_shaders(struct gl_context *ctx, struct >> gl_shader_program *prog) >> * FINISHME: GL_MAX_VERTEX_ATTRIBS. GL_MAX_VERTEX_ATTRIBS must be >> * FINISHME: at least 16, so hardcode 16 for now.
And this copy of the comment should also go away >> */ >> - if (!assign_attribute_or_color_locations(prog, MESA_SHADER_VERTEX, 16)) { >> + if (!assign_attribute_or_color_locations(prog, &ctx->Const, >> MESA_SHADER_VERTEX)) { >> goto done; >> } >> >> - if (!assign_attribute_or_color_locations(prog, MESA_SHADER_FRAGMENT, >> MAX2(ctx->Const.MaxDrawBuffers, ctx->Const.MaxDualSourceDrawBuffers))) { >> + if (!assign_attribute_or_color_locations(prog, &ctx->Const, >> MESA_SHADER_FRAGMENT)) { >> goto done; >> } >> >> -- >> 2.1.0 >> >> _______________________________________________ >> mesa-dev mailing list >> mesa-dev@lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev