All hardware platforms have this in common, so do it in the hardware independent dispatcher.
v2 (Matt): Removed extra whitespace. v3: Non-trivial rebase Reviewed-by: Matt Turner <matts...@gmail.com> (v1) Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> (v1) Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> --- src/mesa/drivers/dri/i965/brw_context.h | 4 +++- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 26 ++++++++++++++++------- src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 10 +++------ src/mesa/drivers/dri/i965/gen8_surface_state.c | 14 +++--------- 4 files changed, 27 insertions(+), 27 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index da018bf..ef9bb87 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -981,7 +981,9 @@ struct brw_context struct { void (*update_texture_surface)(struct gl_context *ctx, - unsigned unit, + const struct intel_mipmap_tree *mt, + struct gl_texture_object *tex_obj, + uint32_t tex_format, uint32_t *surf_offset, bool for_gather); uint32_t (*update_renderbuffer_surface)(struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 26e9122..c14f00a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -308,23 +308,19 @@ brw_update_buffer_texture_surface(struct brw_context *brw, static void brw_update_texture_surface(struct gl_context *ctx, - unsigned unit, + const struct intel_mipmap_tree *mt, + struct gl_texture_object *tObj, + uint32_t tex_format, uint32_t *surf_offset, bool for_gather) { struct brw_context *brw = brw_context(ctx); - struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); - struct intel_mipmap_tree *mt = intelObj->mt; - struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); uint32_t *surf; surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32, surf_offset); - uint32_t tex_format = translate_tex_format(brw, intelObj->_Format, - sampler->sRGBDecode); - if (for_gather) { /* Sandybridge's gather4 message is broken for integer formats. * To work around this, we pretend the surface is UNORM for @@ -828,8 +824,22 @@ update_stage_texture_surfaces(struct brw_context *brw, continue; } + const struct gl_texture_image *first_img = tex->Image[0][tex->BaseLevel]; + const struct intel_texture_object *itex = intel_texture_object(tex); + const struct intel_mipmap_tree *mt = itex->mt; + const struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, + unit); + uint32_t format = translate_tex_format(brw, itex->_Format, + sampler->sRGBDecode); + + if (tex->StencilSampling && first_img->_BaseFormat == GL_DEPTH_STENCIL) { + mt = mt->stencil_mt; + format = BRW_SURFACEFORMAT_R8_UINT; + assert(brw->gen >= 8); + } + /* _NEW_TEXTURE */ - brw->vtbl.update_texture_surface(ctx, unit, + brw->vtbl.update_texture_surface(ctx, mt, tex, format, surf_offset + s, for_gather); } } diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index 6aa8299..26d080f 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -349,20 +349,19 @@ gen7_emit_texture_surface_state(struct brw_context *brw, static void gen7_update_texture_surface(struct gl_context *ctx, - unsigned unit, + const struct intel_mipmap_tree *mt, + struct gl_texture_object *obj, + uint32_t format, uint32_t *surf_offset, bool for_gather) { struct brw_context *brw = brw_context(ctx); - struct gl_texture_object *obj = ctx->Texture.Unit[unit]._Current; if (obj->Target == GL_TEXTURE_BUFFER) { brw_update_buffer_texture_surface(brw, obj, surf_offset); } else { struct intel_texture_object *intel_obj = intel_texture_object(obj); - struct intel_mipmap_tree *mt = intel_obj->mt; - struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); /* If this is a view with restricted NumLayers, then our effective depth * is not just the miptree depth. */ @@ -380,9 +379,6 @@ gen7_update_texture_surface(struct gl_context *ctx, const unsigned swizzle = (unlikely(alpha_depth) ? SWIZZLE_XYZW : brw_get_texture_swizzle(&brw->ctx, obj)); - unsigned format = translate_tex_format( - brw, intel_obj->_Format, sampler->sRGBDecode); - if (for_gather && format == BRW_SURFACEFORMAT_R32G32_FLOAT) format = BRW_SURFACEFORMAT_R32G32_FLOAT_LD; diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c index 11defd1..b6766ef 100644 --- a/src/mesa/drivers/dri/i965/gen8_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c @@ -300,12 +300,13 @@ gen8_emit_texture_surface_state(struct brw_context *brw, static void gen8_update_texture_surface(struct gl_context *ctx, - unsigned unit, + const struct intel_mipmap_tree *mt, + struct gl_texture_object *obj, + uint32_t format, uint32_t *surf_offset, bool for_gather) { struct brw_context *brw = brw_context(ctx); - struct gl_texture_object *obj = ctx->Texture.Unit[unit]._Current; if (obj->Target == GL_TEXTURE_BUFFER) { brw_update_buffer_texture_surface(brw, obj, surf_offset); @@ -313,8 +314,6 @@ gen8_update_texture_surface(struct gl_context *ctx, } else { struct gl_texture_image *firstImage = obj->Image[0][obj->BaseLevel]; struct intel_texture_object *intel_obj = intel_texture_object(obj); - struct intel_mipmap_tree *mt = intel_obj->mt; - struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); /* If this is a view with restricted NumLayers, then our effective depth * is not just the miptree depth. */ @@ -331,13 +330,6 @@ gen8_update_texture_surface(struct gl_context *ctx, const unsigned swizzle = (unlikely(alpha_depth) ? SWIZZLE_XYZW : brw_get_texture_swizzle(&brw->ctx, obj)); - unsigned format = translate_tex_format(brw, intel_obj->_Format, - sampler->sRGBDecode); - if (obj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) { - mt = mt->stencil_mt; - format = BRW_SURFACEFORMAT_R8_UINT; - } - gen8_emit_texture_surface_state(brw, mt, obj->Target, obj->MinLayer, obj->MinLayer + depth, obj->MinLevel + obj->BaseLevel, -- 1.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev