On 27 June 2015 at 09:03, Marek Olšák <mar...@gmail.com> wrote: > If you write VIEWPORT_INDEX at location 0, it overwrites POSITION > which happens to be at location 0 too and that's why the test fails. > > The fix is not to call si_shader_io_get_unique_index (or its caller > get_param_index) for LAYER and VIEWPORT_INDEX. > > LAYER and VIEWPORT_INDEX should be ignored in > si_llvm_emit_es_epilogue, as is required by the spec.
makes sense, sending v3 with that change. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev