_mesa_base_tex_format() doesn't handle GL_*_INTEGER formats.
Signed-off-by: Anuj Phogat <[email protected]>
---
src/mesa/drivers/common/meta.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index fceb25d..c9e58d8 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3123,7 +3123,7 @@ decompress_texture_image(struct gl_context *ctx,
/* read pixels from renderbuffer */
{
GLenum baseTexFormat = texImage->_BaseFormat;
- GLenum destBaseFormat = _mesa_base_tex_format(ctx, destFormat);
+ GLenum destBaseFormat = _mesa_unpack_format_to_base_format(destFormat);
/* The pixel transfer state will be set to default values at this point
* (see MESA_META_PIXEL_TRANSFER) so pixel transfer ops are effectively
@@ -3149,9 +3149,7 @@ decompress_texture_image(struct gl_context *ctx,
baseTexFormat == GL_RGB ||
baseTexFormat == GL_RG) &&
(destBaseFormat == GL_LUMINANCE ||
- destBaseFormat == GL_LUMINANCE_ALPHA ||
- destBaseFormat == GL_LUMINANCE_INTEGER_EXT ||
- destBaseFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT))) {
+ destBaseFormat == GL_LUMINANCE_ALPHA))) {
/* Green and blue must be zero */
_mesa_PixelTransferf(GL_GREEN_SCALE, 0.0f);
_mesa_PixelTransferf(GL_BLUE_SCALE, 0.0f);
--
1.9.3
_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev