Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80834 Signed-off-by: Martin Peres <martin.pe...@linux.intel.com> --- src/mesa/drivers/dri/common/drirc | 8 ++++++++ 1 file changed, 8 insertions(+)
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index e3dbf0e..7734c21 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -38,6 +38,10 @@ Application bugs worked around in this file: an #extension directive in the middle of its shaders, which is illegal in GLSL. +* If GL_ARB_blend_func_extended is supported, Unigine Valley 1.0 uses + dual color blending incorrectly (It tells us to blend two colors together + in a particular way, but doesn't tell us which is which). + TODO: document the other workarounds. --> @@ -77,11 +81,15 @@ TODO: document the other workarounds. </application> <application name="Unigine Valley (32-bit)" executable="valley_x86"> + <option name="gl_version_override" value="3.2" /> <option name="allow_glsl_extension_directive_midshader" value="true" /> + <option name="extension_override" value="-GL_ARB_sample_shading -GL_ARB_blend_func_extended" /> </application> <application name="Unigine Valley (64-bit)" executable="valley_x64"> + <option name="gl_version_override" value="3.2" /> <option name="allow_glsl_extension_directive_midshader" value="true" /> + <option name="extension_override" value="-GL_ARB_sample_shading -GL_ARB_blend_func_extended" /> </application> <application name="Unigine OilRush (32-bit)" executable="OilRush_x86"> -- 2.4.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev