On Mon, Jun 1, 2015 at 10:13 AM, Nanley Chery <nanleych...@gmail.com> wrote: > From: Nanley Chery <nanley.g.ch...@intel.com> > > Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> > --- > src/mesa/main/texcompress.c | 22 ++++++++++++++++++++++ > src/mesa/main/teximage.c | 28 ++++++++++++++++++++++++++++ > 2 files changed, 50 insertions(+) > > diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c > index 0fd1a36..1654fc6 100644 > --- a/src/mesa/main/texcompress.c > +++ b/src/mesa/main/texcompress.c > @@ -229,6 +229,28 @@ _mesa_gl_compressed_format_base_format(GLenum format) > * what GL_NUM_COMPRESSED_TEXTURE_FORMATS and > * GL_COMPRESSED_TEXTURE_FORMATS return." > * > + * The KHR_texture_compression_astc_hdr spec says: > + * > + * "Interactions with OpenGL 4.2 > + * > + * OpenGL 4.2 supports the feature that compressed textures can be > + * compressed online, by passing the compressed texture format enum as > + * the internal format when uploading a texture using TexImage1D, > + * TexImage2D or TexImage3D (see Section 3.9.3, Texture Image > + * Specification, subsection Encoding of Special Internal Formats). > + * > + * Due to the complexity of the ASTC compression algorithm, it is not > + * usually suitable for online use, and therefore ASTC support will be > + * limited to pre-compressed textures only. Where on-device > compression > + * is required, a domain-specific limited compressor will typically > + * be used, and this is therefore not suitable for implementation in > + * the driver. > + * > + * In particular, the ASTC format specifiers will not be added to > + * Table 3.14, and thus will not be accepted by the TexImage*D > + * functions, and will not be returned by the (already deprecated) > + * COMPRESSED_TEXTURE_FORMATS query." > + * > * There is no formal spec for GL_ATI_texture_compression_3dc. Since the > * formats added by this extension are luminance-alpha formats, it is > * reasonable to expect them to follow the same rules as > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c > index 7616fd7..9207580 100644 > --- a/src/mesa/main/teximage.c > +++ b/src/mesa/main/teximage.c > @@ -1778,6 +1778,34 @@ compressedteximage_only_format(const struct gl_context > *ctx, GLenum format) > case GL_PALETTE8_R5_G6_B5_OES: > case GL_PALETTE8_RGBA4_OES: > case GL_PALETTE8_RGB5_A1_OES: > + case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: > + case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: > + case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: > + case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: > + case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: > + case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: > + case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: > + case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: > + case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: > + case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: > + case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: > + case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: > + case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: > + case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: > + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: > return GL_TRUE; > default: > return GL_FALSE; > -- > 2.4.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Reviewed-by: Anuj Phogat <anuj.pho...@gmail.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev